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  #31  
Old 08-23-2007, 09:13 PM
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The Witch King of Angmar The Witch King of Angmar is offline
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Originally Posted by Konstantin Fomenko View Post
You should really enjoy level 12 in our single-player campaign then. There is a 5 minute duel between few fully developed spellcasters.
Sweet! Is this required to complete the mission?
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  #32  
Old 08-23-2007, 09:55 PM
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Originally Posted by The Witch King of Angmar View Post
Sweet! Is this required to complete the mission?
I can't imagine it not being.



I do have three questions, however:

1) how are wizards built? how much do they cost?

2) what limitations are there on the number of wizards you may build?

3) how do wizards improve / learn new spells? How many spells can we expect a wizard to know?
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Last edited by Darvin : 08-23-2007 at 11:11 PM.
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  #33  
Old 08-24-2007, 05:01 AM
SPARROW94 SPARROW94 is offline
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yeah i know about the limitations some one said theres only about 2 for each faction
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  #34  
Old 08-24-2007, 05:43 AM
Sharku Sharku is offline
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Will spellcasters be able to survive a small hand-to-hand skirmish or are they that easy to cut down?
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  #35  
Old 08-24-2007, 07:18 AM
olauwers olauwers is offline
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I thought he said 6-8 was a maximum of spells, except for elfs, who can get more...
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  #36  
Old 08-24-2007, 09:39 AM
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i hope orcs
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  #37  
Old 08-24-2007, 09:57 AM
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i hope orcs
I'd think they would get less spells instead of more.
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  #38  
Old 08-24-2007, 09:58 AM
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LOL every one is racist agaisnt orcs...lol dude when this games comes out im going to challenge you
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  #39  
Old 08-24-2007, 10:00 AM
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Quote:
Originally Posted by SPARROW94 View Post
LOL every one is racist agaisnt orcs...lol dude when this games comes out im going to challenge you
Well Orcs are the big dumb brutes of the universe. Their magic repitoire is going to be rather limited, as they excel mostly at smashing things, not speaking incantations.
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  #40  
Old 08-24-2007, 10:01 AM
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oh blah blah blah ill challenge you to ryan
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