Username:    Password:    Remember Me?         

Ghost Units - Reverie World Studios Forums

Go Back   Reverie World Studios Forums > Kingdom Wars > Technical Support > Bug Reports
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 04-22-2014, 07:09 PM
Svulnar Svulnar is offline
Orc Sect:
Berserker
 
Join Date: Apr 2013
Posts: 104
Svulnar has a default reputation
Default Ghost Units

Finally I managed to have the bug repeat itself, hopefully recoreded in the log. What essentially happens is this.

I Siege, I lose a unit *often Goblin Prowler due to fragility* so by the end if I was careless with them I tend to have around 56/60 or so *spike traps are eviiiiiil!* Due to the loot I can replace it, whatever, so I go to the world map and select army. The thing is, it says it is at 60/60. Confused I check with View Army and sure enough i have no units missing, the dead goblin prowlers are there and i can move them and everything. *note, not ALL of them died, just a few*. Thinking it is all fine I go for another siege. I enter battle with 56/60. Makes sense but even after this next one it still says 60/60. The only way I have found to cure this curse, is to basically execute all units of that type if one of them dies, a bit harsh even for Orc kind. This at one point got so bad *since you cant tell WHICH of the units are bugged* that i was doing sieges that on the map said i had 60/60 and high str, but when i entered a siege i had around 41/60 *before I started the executions* due to ghost units. Due to this I had a much weaker army than I should have. Granted, it took many sieges to cause that much damage without troop replacement, but it is quite annoying to have to replace anywhere from 1-16 if just one dies due to wanting to be at full strength.

Not a major thing, but downright annoying. Though, Vassal gold is very helpful for alienating the gold cost from the Executions to train the new recruits who likely will end up Executed as well.
Attached Files
File Type: txt Log1.txt (66.0 KB, 0 views)
__________________
"To underestimate a Goblin Horde is to stare into the face of Hell and think it to be heaven." ~ Svulnar, The Goblin King
Reply With Quote
  #2  
Old 04-23-2014, 09:55 PM
Langor's Avatar
Langor Langor is online now
QA, Junior Game Designer
 
Join Date: Jan 2014
Location: Ft Lewis, WA. USA.
Posts: 385
Langor is just above average reputation
Default

Thank you for the report. We will investigate this bug.
__________________
If I always appear prepared, it is because before entering on an undertaking, I have meditated for long and foreseen what may occur.
--Napoleon Bonaparte, 1831
Reply With Quote
  #3  
Old 04-25-2014, 01:18 PM
Svulnar Svulnar is offline
Orc Sect:
Berserker
 
Join Date: Apr 2013
Posts: 104
Svulnar has a default reputation
Default

More logs, its starting to effect 2 of my other armies now as well...Putting me well bellow full strength every time. One of the more recent ones affected hadn't even lost any units. And the main army even after replacing all of the units was still effected. So effectively i am fighting with only 50 cap atm.
Attached Files
File Type: txt Log1.txt (47.3 KB, 0 views)
__________________
"To underestimate a Goblin Horde is to stare into the face of Hell and think it to be heaven." ~ Svulnar, The Goblin King
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -6. The time now is 09:51 AM.

ESRB Rated T
US/CANADA
PEGI 16
EUROPE
USK 16
GERMANY

privacy policy   |   Copyright © Reverie World Studios INC.

Kingdom Wars and Reverie World Studios are trademarks of Reverie World Studios, Inc. Developed by Reverie World Studios, inc. All Rights Reserved. All other trademarks are property of their respective owners.
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.