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#21
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Quote:
, or if they ask for assistance then you are allowed to send your troops in. But the buildings and rescources are protected by which time if you wish to attack them. An official decleration of war is needed. And your army must retreat to a set distance before enableing to lay siege. |
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#22
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Quote:
....anyway it would not be suspicious if a x ally send all his army to you for no reason =P.
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#23
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Quote:
As Konstantin Fomenko said earlier, it's per player, so you and everyone else who has done the quest will be have the after effects of it. So you might be at open war against another race or something.
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#24
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i was wondering how they were going to implement this kind of thing
sounds awsome ![]()
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#25
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As mentioned before with journeying to these capital cities, aside from getting updated on quests, what else can you go there for? Can you get resources? Do these cities ever get attacked (do you and other players journey there to defend it)? Or are these cities just NPC and will always be there?
Thanks
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#26
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I'm pretty sure that they said somewhere that you can defend an npc city from other people's attacks. You can go to a capital city(or any npc city I think) and trade resources with other players.
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#27
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I believe I recall them mentioning that there would be multiple instances of each city to allow for more than one battle at a time, so I have to wonder how you would join the attack/defense. A set time limit where people can join from either side, or could you arrive mid battle as a reinforcement?
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#28
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Also, I would say that an npc city would respawn immediately after attacking/destroying/defending the city, though you can't just attack it again, you have to wait for a while.
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#29
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Again, I don't think anything changes since there are supposed to be instances of each city. I could be wrong but I could've sworn I saw one of the devs mention it since they think it would be a popular feature - attacking the NPC cities that in order for everyone to be able to do it they'd have to use instances.
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#30
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Well of course it would be instanced, if it wasn't then it would be nearly impossible to attack an npc city because everyone would be trying to assault it. It would probably turn into a giant killfest with everyone fighting each other to get attack the npc city first.
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