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  #21  
Old 09-14-2009, 12:39 PM
wills370 wills370 is offline
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Originally Posted by Joseph Visscher View Post


You might be able to visit your allies' Homecities' even. (completely unconfirmed) (I would not want my ally to come and steal my goldmines or cut down my forests,,,)

Or just attack enemy strongholds and or raid their nearby camps for loot.
That sounds awsome one way t get around that is you are only allowed to send a emisary with a small escort to your allies city. that way you dont run the risk of being looted.

, or if they ask for assistance then you are allowed to send your troops in. But the buildings and rescources are protected

by which time if you wish to attack them. An official decleration of war is needed. And your army must retreat to a set distance before enableing to lay siege.
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  #22  
Old 09-14-2009, 03:26 PM
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Originally Posted by wills370 View Post
An official decleration of war is needed. And your army must retreat to a set distance before enableing to lay siege.
That would be so unrealistic =P, as i said it is good to be 100% sure before making true allys =). Anyway trust is not easy to get ... if you thing otherwise you are punished =).

....anyway it would not be suspicious if a x ally send all his army to you for no reason =P.
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  #23  
Old 09-14-2009, 03:51 PM
Darathor Darathor is offline
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Originally Posted by Ziegler View Post
That didn't answer how the story progresses though.
Is it a single player quest, or does it take faction points to complete the quest (X amount of completions by the faction of that scenario to advance the plot)

Will we be able to conquer and take control of the NPC cities?
I don't think you will be able to control them for long at all, but you can probably just attack them(I don't know whether you declare war or something).

As Konstantin Fomenko said earlier, it's per player, so you and everyone else who has done the quest will be have the after effects of it. So you might be at open war against another race or something.
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  #24  
Old 09-16-2009, 01:11 AM
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i was wondering how they were going to implement this kind of thing
sounds awsome
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  #25  
Old 09-16-2009, 08:42 AM
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As mentioned before with journeying to these capital cities, aside from getting updated on quests, what else can you go there for? Can you get resources? Do these cities ever get attacked (do you and other players journey there to defend it)? Or are these cities just NPC and will always be there?

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  #26  
Old 09-16-2009, 11:25 AM
Darathor Darathor is offline
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I'm pretty sure that they said somewhere that you can defend an npc city from other people's attacks. You can go to a capital city(or any npc city I think) and trade resources with other players.
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  #27  
Old 09-16-2009, 11:27 AM
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Originally Posted by Darathor View Post
I'm pretty sure that they said somewhere that you can defend an npc city from other people's attacks. You can go to a capital city(or any npc city I think) and trade resources with other players.
I believe I recall them mentioning that there would be multiple instances of each city to allow for more than one battle at a time, so I have to wonder how you would join the attack/defense. A set time limit where people can join from either side, or could you arrive mid battle as a reinforcement?
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  #28  
Old 09-16-2009, 11:29 AM
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Also, I would say that an npc city would respawn immediately after attacking/destroying/defending the city, though you can't just attack it again, you have to wait for a while.
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Old 09-16-2009, 11:30 AM
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Originally Posted by Darathor View Post
Also, I would say that an npc city would respawn immediately after attacking/destroying/defending the city, though you can't just attack it again, you have to wait for a while.
Again, I don't think anything changes since there are supposed to be instances of each city. I could be wrong but I could've sworn I saw one of the devs mention it since they think it would be a popular feature - attacking the NPC cities that in order for everyone to be able to do it they'd have to use instances.
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  #30  
Old 09-16-2009, 01:24 PM
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Well of course it would be instanced, if it wasn't then it would be nearly impossible to attack an npc city because everyone would be trying to assault it. It would probably turn into a giant killfest with everyone fighting each other to get attack the npc city first.
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