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#1
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Drum roll everyone, litos is making a thread!
Alright you devs, you got some talkin' to do. And if you won't talk, pray that you ever will again! Anyway, I wanted to ask about how exactly you travel from place to place, what the rest of the world in the game is for and how do you get in these player areas. So far we are assuming there's a large world separated by loading screens, and then there's a separate map for each player. How do you explain this? Also loading screens could get bloody annoying sometimes... Is there gonna be quick travel or something?
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ATTENTION NEW MEMBERS: Please read "Posting and YOU!" and the forum's "Code of Conduct" before making any posts. Please read the official FAQ thread before asking any questions! If you don't find your answer use the search function! If you have questions about the beta, please check the official beta questions thread before posting anything! Don't bump old threads, don't spam, be nice and enjoy your stay. |
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#2
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Interesting question, I have another oen up my sleeve ;p.
How often do you plan on making important world events take place? |
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#3
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And another one
:If so, what kind of events would they be? I would like to see random invasions of massive NPC armies in a given region, or even target a specific guild? |
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#4
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You click on a place you want to go to, move across the "world map" and when you arrive the area loads and voilla!
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The first duty of every Starfleet officer is to the truth, whether it's scientific truth or historical truth or personal truth! It is the guiding principle on which Starfleet is based! *Jean-Luc Picard* |
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#5
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For Litos, you walk.
For the events, big stuff happens like suddenly a giant rebellion has taken place in almost every human town or something and they must fight off the rebels before they take over.
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![]() Picture made by Aametherar the orc (Elves are the best!) |
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#6
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Quote:
And yes there are load screens, but right now in the not-so-optimized engine you are looking at 8 to 15 seconds long load-time. We`ll try to push this down to 4-5 seconds. Quote:
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#7
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I still don't get it. I've never played total war games. Can you explain more please? Do you mean you can walk your army around using the world map, and then jump into RTS view whenever you want and you'll be put there where you walked your army on the RTS map?
Damn that was a long sentence.
__________________
ATTENTION NEW MEMBERS: Please read "Posting and YOU!" and the forum's "Code of Conduct" before making any posts. Please read the official FAQ thread before asking any questions! If you don't find your answer use the search function! If you have questions about the beta, please check the official beta questions thread before posting anything! Don't bump old threads, don't spam, be nice and enjoy your stay. |
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#8
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Like how the evnts take place ;p.
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#9
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U got it Litos!
Quote:
Human and Orcish players can now attack each other (before they couldn`t do this on a large scale) Player would also be given several Player vs Player quests to move forward the story of this war. One of these quests can involve creating an alliance and going after one of large enemy NPC towns. |
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#10
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Quote:
Quote:
And as far as continuing it "Player would also be given several Player vs Player quests to move forward the story of this war. One of these quests can involve creating an alliance and going after one of large enemy NPC towns." is it whichever side completes a 'final' quest to decide the winner of the war, or some sort of slider based on the number of successful quests completed by either side and first to reach a certain point wins? Last edited by Josh Warner : 09-13-2009 at 12:09 PM. |
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