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Patch # 19 - August Patch - Page 3 - Reverie World Studios Forums

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  #21  
Old 08-19-2013, 05:58 AM
Sunleader Sunleader is offline
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Quote:
Originally Posted by TheSniper534 View Post
Maybe you should look at what their problem really is. Dragons are strong but they aren't so big. But hard to get. So maybe you should increase the price.

That would make it an Pay2Win option which is not wanted.


As for the guy above which seems pretty ****ed at me ^^

Dont get this wrong matey.
Its not exactly aimed at your whining.

I simply statet an simple Fact.
Following one sides wishes means to hit the other side in the face.
if it hit you two times then I guess you simply aint lucky :P
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  #22  
Old 08-22-2013, 07:37 PM
jangkong7878 jangkong7878 is offline
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Default How to download the new patch #19

I can not download the patch # 19, anyone can help me to get the correct URL. with that I can enjoy playing online kingdom.
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  #23  
Old 08-26-2013, 08:36 AM
Wakko Wakko is offline
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The AI/Pathfinding patch will soon be upon us! woohooo!
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  #24  
Old 08-30-2013, 01:59 AM
Wakko Wakko is offline
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so when can we expect the patch? :O
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  #25  
Old 09-05-2013, 08:32 AM
Wakko Wakko is offline
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soo.. about the patch..? any news? it hasnt been released yet has it?
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  #26  
Old 09-27-2013, 12:50 PM
DDPDCP DDPDCP is offline
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Default Next Patch?

I was told there was going to be a patch this week well week over no patch should i be surprised no not really should i even be surprised that Hi11zone lied no not really. Just putting out what i was told cause i still can just barely play this game cause of the amount of bugs.
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  #27  
Old 10-03-2013, 11:04 AM
Sunleader Sunleader is offline
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Hmm dont have any major trouble with Bugs so far.
The Game has Bugs but its not Gamebreaking so I hardly care so far.


But yes.
You should not be surprised ^^

If theres one thing you can certain on this Game its that the Devs nearly never keep true to their own announced deadlines :P

Then again they usually at least give us an message of apology for the Delay.
Wonder whats up ????
Its pretty unusualy that the Patch is late and we dont have Kon telling us that hes sorry and that things will be coming at weekend or whatever :)


Greetz
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  #28  
Old 10-04-2013, 07:37 PM
DDPDCP DDPDCP is offline
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Default Wtf

Glad to hear your game works mine doesn't just bug after bug after bug for me no end to it, and my game seems to crash every two secs.
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  #29  
Old 10-09-2013, 08:11 AM
Partl Partl is offline
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Works nice for me - but it seems, i got some spikes when large AI-armies start moving.

Good work, tou
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  #30  
Old 10-11-2013, 06:29 AM
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Brian Shingles Brian Shingles is offline
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Apologies for the delay and the lack of communication, I work behind the scenes and wasn't aware that the people who usually respond on the forums were absent. I'll speak to Kon about being more active on the forums, but he has been busy on some behind the scenes things too.

Our engine programmer is stuck on one final big bug that came up in testing, but hopefully that can be resolved soon so we can release the patch before we lose too many more people who get tired of waiting. Pathfinding should improve performance and stop those lagspikes when large groups of units move.

I posted about this elsewhere but I'll mention it here as well - removing reskilling in PVP was only supposed to be a temporary measure, as there were complaints about people abusing it. It will be re-instated next patch with a restriction of one reskill per unit per battle.

We are on track to release the magic expansion in November (different people are working on that to pathfinding), and we've got other additions planned as well for after that.
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