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Old 06-23-2013, 07:11 PM
Zartach Zartach is offline
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Join Date: Jun 2013
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Default Animal Pen

Hi, i'm new here just got the game a few days ago. and i love the game shame i did not find it earlier.

Anyhow i noticed how early on in the game the animals tend to wander around the map a lot (i play human) and the wolfs get to them eventually.

I would love for a building type (at least some investment) to contain them, and have a max amount in the building not to have them contain 60 cows or anything. Or have a peasant mode that could 'herd' them together for protection.

I think the investment should balance out the potential gain you get from not losing part of your non slaughter livestock like sheep chickens and cows. A small cost to build a pen or sacrifice a peasant would do just that i think and eventually have me worry less about those poor chickuns.

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Old 06-25-2013, 04:47 PM
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vicious666 vicious666 is offline
Game Balance Designer, QA
Join Date: Jan 2010
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Wolfs need to eat too !
Vicious666 Game Designer Lead QA
Gameplay Balancement Dev

DoF KW race and units guide
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Old 06-26-2013, 03:06 PM
HiredGun HiredGun is offline
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I think there is real value in this. Nothing interferes with castle defense than 20 units of sheep inside your city walls. I am sure that once pathfinding is improved this should not be such an issue, but it would be nice to have a place to keep all your livestock nice and tidy and out of the way. You could easily put a unit cap on how many you could have per pen. They could be tied to the barn as an add-on structure. Or it could be one of the 20 un-used build plots that I have around my city.
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