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#1
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when you guys first started developing dawn of fantasy did you originally plan to make it an mmo? was it just gonna be like LOTRBFME? and i saw somewhere that in the beggining you guys just designed this game on the side......kinda like a hobby, when did you guys actually get into developing the game? do you think all the time and money you guys have invested into the game be worthwhile once its finally out on the market?
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#2
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They first thought about making it an mmorts early 2007.
Somewhere between 2004 and 2005 is when I believe they really started developing the game. In this thread http://www.reverieworld.com/forums/showthread.php?t=672 It shows how much they have progressed.
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#3
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When they started nobody had ever heard of BFME.
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Alex Walz | Assistant Producer & Publicist of Reverie World Studios, INC. Follow us on Twitter! Fan us on Facebook! |
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#4
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[quote=Alex;16223]When they started nobody had ever heard of BFME.
[/QUOTwhat i meant was would the game have been like bfme2. not that they looked at that for inspiration or anything |
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#5
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I joined the team mid 2007, 2008 I searched and found Andy, Andrej, Danny and a few others to fill some positions that we needed filled. The game back then was not even close as good as it is now nor even looks like the same game.
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Joseph B. Visscher - JBV3737 Bugs aren't the problem, figuring out how to fix them is. |
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#6
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#7
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Quote:
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