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  #1  
Old 07-07-2009, 03:52 PM
nickson104 nickson104 is offline
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Question for the devs.... How far can you zoom in onscreen?

Because it would be nice to zoom in on your units and see them well... Many RTS games do not allow this and it really bugs me... Especially in games such as Halo Wars where it appears that you SHOULD be able to, but you cant!

It appears that the zoom may be quite good due to some of the screenshots we have seen... But as has been said before... They have been set up and so that may not be like gameplay would allow...

What better to do than zoom in to your units and observe them while waiting on the enemies to charge at you?
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  #2  
Old 07-07-2009, 04:58 PM
Kire Kire is offline
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Yes i also hope this will be here (on pictures seems like it is), i always like to adore their armor or weapons =).
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  #3  
Old 07-07-2009, 05:01 PM
Darathor Darathor is offline
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Quote:
Originally Posted by Joseph Visscher View Post
Heck no hahahah, if zoomed all the way in was 1 and zoomed all the way out was 10, those pictures would be 2 and 3.
The pictures if you can't see them in the link are in the media releases on page 7 or 8 of the random screenshot thread.
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  #4  
Old 07-07-2009, 05:03 PM
Esculas the Mighty Esculas the Mighty is offline
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yea i hope its reasonably close

cause the battles seem to actually have working shields
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  #5  
Old 07-07-2009, 05:29 PM
nickson104 nickson104 is offline
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Quote:
Originally Posted by Esculas the Mighty View Post
yea i hope its reasonably close

cause the battles seem to actually have working shields
In that case we would possibly see shields gathering more arrows as the battle wears on?
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Old 07-07-2009, 05:42 PM
Aametherar Aametherar is offline
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You zoom in, i'll zoom out, we'l see who wins muwhahahha
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Old 07-07-2009, 06:34 PM
Darathor Darathor is offline
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It would be cool to see projectiles sticking out of units and their shields/armour. Heroes and ogres etc. could have dozens of arrows sticking out of them, it would be cool.
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  #8  
Old 07-08-2009, 05:16 AM
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Puppeteer Puppeteer is offline
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Heh, they had that on TES4:Oblivion. Except the arrows stuck out in the most random places.
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Old 07-08-2009, 01:59 PM
Aametherar Aametherar is offline
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Heh, they had that on TES4:Oblivion. Except the arrows stuck out in the most random places.
Yikes
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Old 07-08-2009, 03:49 PM
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Joseph Visscher Joseph Visscher is offline
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This is something we haven't really decided on yet as it is very easy to change. But I do want to see total control of pitch within game just like in Company of Heroes and roller coaster tycoon 3.
Cameras in general work better in performance in a higher pitch environment.
The problem with low zoomed in cameras is that the camera can get positioned in odd places such as inside a Ogres head (empty space), still bugs will inevitably be crushed.
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