Originally Posted by Andy Joslin
We have a 'virtual office' and not many full-time employees. Deadlines are sometimes hard to keep.
This is why we shouldn't make any public deadlines, imo.
Speaking from experience, people will complain and cry about 'no information' or they'll cry about it being wrong, or they'll cry about it being too far away, unless you can release the game tomorrow, they're going to find something to complain about. It's best not to bother :P a headache either way, save yourself a bit of trouble lol