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#21
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Yes, there are/will be quests, a story you find out playing as in all quality games and then there are the "alliances" and the battles after what you have to rebuild some parts of the castle.
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#22
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And to nickson104: oh yea i forgot =P, than they could just put random donation if ppl would feel they should donate some + like said some advertisement of others. |
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#24
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-If your on a quest (actual quest map), or inside of NPC capital city, no one can touch you. -If someone attacks your army or a city, you may choose to decline battle and pay them off instead. After you do this you have an option to play in peace for 30 minutes. -After you play a battle, you also have the same option to stay out of PvP for 30 minutes. So, for passive player: - build up your city, explore the world, fight player vs environment and dedicate yourself to completing quest storyline (but it`ll cost ya in battle wave fees to other players) And for aggressive player - fight as much PvP as you want (note that fighting will provide you with alot of loot, better than any turtle economy) - harass all the players around you, get some of them to pay you off instead of fighting you. Also on the topic of fight or pay off - players will be able to see how many victories, defeats, and pay-offs you have, so some players seeing your an expirience players will choose to pay you off, even if their army/allies are stronger. A different kind of player, seeing the large number of pay-offs, will fight you (stop the bully kinda thing). Also many players would rather form alliance with a player who likes to bully others (as the risk of their army getting involved is that much higher) |
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#25
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This sounds awesome. Improving on what made other RTS and MMORPG games boring or annoying is definitely a good strategy. Keep it up.
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#26
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(couldnt find the post where i read also this ,i guess if i understood right) Last edited by Kire : 06-25-2009 at 02:38 PM. |
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#27
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from what i understand you will not be able to be attacked offline, and you can choose to pay the attacker instead of fighting.
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#28
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Yes, it is true and a nice idea, this is not a browser based game, in battle you have to control you're armies.
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#29
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I'd say one of the most strongest MMORPG elements Dawn of Fantasy has is unit leveling, everything can be leveled up and upgraded including your heroes, the only difference with it from other MMORPG systems is that its not only 1 hero person that you control but rather everything and everyone in your armies. Depending on the tactics of the players, odds are there may be many battles in Mythador that resemble the movie "300" when we see a player with few very high level units, and an rushing newbie orc army with thousands of orcs...
__________________
Joseph B. Visscher - JBV3737 Bugs aren't the problem, figuring out how to fix them is. |
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#30
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Quote:
quote from here |
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