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#1
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Im just curious atm, but how many people do you have working on this game atm? i just want to get a picture of how many people you need for 1 game.
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Raving > Forum admins > you ;)
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#2
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In that case, I am courious how mutch money should I win on lottery to create a game ?
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#3
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Games take time, talent, and dedication, not money. Money helps with marketing of course, but it's not a necessity for development. Most of the work on DoF was done before Reverie received some funding and could begin paying its staff and 0 AD is a just as magnificent and ambitious RTS that's done with zero funds at all, save the little bit here and there that they get from donations and use for site hosting.
I think Reverie probably has two or three dozen employees. Not counting the testers and marketing staff, that's a good number for a game. Bigger studios that are rolling in dough, like Blizzard, have much more employees. I believe their WoW department has somewhere near 200 employees and 100 each for their Diablo and SC2 departments.
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Alex Walz | Assistant Producer & Publicist of Reverie World Studios, INC. Follow us on Twitter! Fan us on Facebook! |
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#4
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Now that that's said and done, it really shows how hard the road for this game has been since its been in production for 5+ years and why we shouldn't complain when there are delays.
Lol, just kidding.
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"Do not come between a Nazgul and his prey..." Feel free to check out my soundcloud: http://soundcloud.com/dylan-lang |
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#5
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Quote:
9 by the time of release.
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Alex Walz | Assistant Producer & Publicist of Reverie World Studios, INC. Follow us on Twitter! Fan us on Facebook! |
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#6
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Lol when this game comes out we'll be old men with beards living in a post apocalyptic future. xD just kidding
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#7
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Dang, I'll be getting my game finished when I in the retirement home...
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#8
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Quote:
![]() Quote:
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Xbox live gamertag: WelshAbyss Feel free to add me and game to our hearts content :) |
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#9
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Quote:
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#10
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It may have thousands with all the personals.
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