Username:    Password:    Remember Me?         

Races - Reverie World Studios Forums

Go Back   Reverie World Studios Forums > Kingdom Wars > Main Square
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 04-13-2008, 03:33 PM
Tbeaz161 Tbeaz161 is offline
Elven Sect:
Sorcerer
 
Join Date: Apr 2008
Location: Canada
Posts: 111
Tbeaz161 has a default reputation
Default Races

I was wondering what you all thought of for some new races? There are the regulars I can think of we can add like demons, undead, and dwarves. Then there are some things you don't usually see or something unique:

1. An avion race that would be like bird people they would be able to fly of course. Maybe you could have you troops fly up on trees and they would have a greater vision. Also many of there troops would be able to pick up troops with there talons and drop them. You could have a troop that could ride an ostrich like creature. There base would probaly be a giant tree. enemies seigeing them would have to climb up the tree or they could try and burn parts. Not all birds live in nests so you could have burrows were some of you people could live. They would have a hatchery were the chicks would grow and peasants could go for protection if they were under attack

2. Gnomes those would be cool and they aren't just tinkerers if you have ever played a game called runescape, they have gnomes "which are these little green guys who alwasy wear pointy hats" They don't tinker actually they are sorta like the traditional elves they live in trees and use bows and arrows. They also ride theys big birds called terrorbirds and fly around gliders. The gnome city would have wooden walls with some trees holding up diffrent buildings. There would be a ranch like thing were they would hold any mounts. Possibly if you wanted you could have diffrent tech trees. A nature like gnomes or the techno gnomes. And remeber Techno doesn't have to be futuristic gadgets I'm sure gnomes would be very good craftsmen with wood.

3. I think aquatic people would be cool. You could put your buildings underwater or in marshes. They should be able to tame and ride seamonsters. You could have frog like poeple as your peasents. The city would have the lower class things like farms or houses above water possibly in marshes and palaces and such in the water. The buildings under water would not to deep or maybe they could have platforms were they could submerge or unsubmerge. You would want the whole town to be seigeable and be able to be attacked by melee troops as well of course.

What ideas do the rest of you have?
Reply With Quote
  #2  
Old 04-13-2008, 03:45 PM
The Witch King of Angmar's Avatar
The Witch King of Angmar The Witch King of Angmar is offline
Reverie Super Moderator
 
Join Date: Jun 2007
Location: Minas Morgul, Middle-Earth
Posts: 1,809
The Witch King of Angmar has extremely good reputationThe Witch King of Angmar has extremely good reputationThe Witch King of Angmar has extremely good reputationThe Witch King of Angmar has extremely good reputation
Default

Personally, I'm fine with what they have right now.
__________________
"Do not come between a Nazgul and his prey..."

Feel free to check out my soundcloud:
http://soundcloud.com/dylan-lang
Reply With Quote
  #3  
Old 04-13-2008, 03:52 PM
Tbeaz161 Tbeaz161 is offline
Elven Sect:
Sorcerer
 
Join Date: Apr 2008
Location: Canada
Posts: 111
Tbeaz161 has a default reputation
Default

Quote:
Originally Posted by The Witch King of Angmar View Post
Personally, I'm fine with what they have right now.
Yea but these are for like future expansions and the 2nd 1 wouldn't some new races be nice?
Reply With Quote
  #4  
Old 04-13-2008, 04:06 PM
†TYRANICK†™ †TYRANICK†™ is offline
Human Sect:
Swordsman
 
Join Date: Oct 2007
Location: Here =]
Posts: 78
†TYRANICK†™ has a default reputation
Default

Quote:
Originally Posted by Tbeaz161 View Post
Yea but these are for like future expansions and the 2nd 1 wouldn't some new races be nice?
Undead or dwarfs (independent from Men ATM) are apparently the "most likely" races to appear in future expansions or w/e, and yes new races would be nice...but with new races comes the issue of disruption that very fine, sacred...and almighty: Balance! Oh mighty balance would have to be implemented to make sure new races follow the rules...and of course can take time .

Some nice ideas though, but runescape? Lol no offense but you must of been desperate to play that game . (coming from someone who played it till lvl 78 *cough* xD)

Last edited by †TYRANICK†™ : 04-13-2008 at 04:10 PM.
Reply With Quote
  #5  
Old 04-13-2008, 04:08 PM
Tbeaz161 Tbeaz161 is offline
Elven Sect:
Sorcerer
 
Join Date: Apr 2008
Location: Canada
Posts: 111
Tbeaz161 has a default reputation
Default

Quote:
Originally Posted by †TYRANICK†™ View Post
Undead or dwarfs (independent from Men ATM) are apparently the "most likely" races to appear in future expansions or w/e .

Some nice ideas though, but runescape? Lol no offense but you must of been desperate to play that game
*GASP* Of course I don't play runescape anymore!
Reply With Quote
  #6  
Old 04-13-2008, 04:13 PM
†TYRANICK†™ †TYRANICK†™ is offline
Human Sect:
Swordsman
 
Join Date: Oct 2007
Location: Here =]
Posts: 78
†TYRANICK†™ has a default reputation
Default

Haha good good :P. BTW welcome to the forums ^^
Reply With Quote
  #7  
Old 04-13-2008, 04:20 PM
Tbeaz161 Tbeaz161 is offline
Elven Sect:
Sorcerer
 
Join Date: Apr 2008
Location: Canada
Posts: 111
Tbeaz161 has a default reputation
Default

Quote:
Originally Posted by †TYRANICK†™ View Post
Haha good good :P. BTW welcome to the forums ^^
Thankk you for the welcome. Also don't forget you can have some completely unique ideas. Power to the purple flying hipopatumas race!
Reply With Quote
  #8  
Old 04-14-2008, 02:08 PM
Puppeteer's Avatar
Puppeteer Puppeteer is offline
Reverie Super Moderator
 
Join Date: Sep 2007
Location: United Kingdom
Posts: 1,608
Puppeteer is just really nicePuppeteer is just really nicePuppeteer is just really nice
Default

lol, Age of Mythology fan I see
I think the Gnome, Avion race and Elves are too similar. The Dwarves (ugh) and Undead (smitten ) are most likely to be inputted in DoF2. But DoF1 first! Must not get ahead of ourselves.
__________________
There is a wealth of old topics with useful and unique information - your question may already have been answered!
Reply With Quote
  #9  
Old 04-14-2008, 02:22 PM
Tbeaz161 Tbeaz161 is offline
Elven Sect:
Sorcerer
 
Join Date: Apr 2008
Location: Canada
Posts: 111
Tbeaz161 has a default reputation
Default

Quote:
Originally Posted by Puppeteer View Post
lol, Age of Mythology fan I see
I think the Gnome, Avion race and Elves are too similar. The Dwarves (ugh) and Undead (smitten ) are most likely to be inputted in DoF2. But DoF1 first! Must not get ahead of ourselves.
The avions and gnomes may seem alike but I bet if you go into depth they are quite diffrent
Reply With Quote
  #10  
Old 04-14-2008, 05:53 PM
welshie welshie is offline
Human Sect:
Cavalier
 
Join Date: Apr 2008
Location: Peterborough, England, UK
Posts: 312
welshie has fair reputation
Default

well for starters i think you got the gnome race all wrong, they shouldnt be like elves what so ever. They should be tinkers 'Should not be just tinkers' would take the fun outa the gnomes. Geneticaly tiny yet massive ideas and constructions.

But i only think other races that should be added are dwarves and maybe undead just because they have their own style set them appart from other races such as the undead being all dark and misurable. Yet dwarves proud and a honorable race. In a fantasy i dont want 'Which race shall i be a ranger elf type forest lord or a gnome ranger trype forest lord?'
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump


All times are GMT -6. The time now is 04:22 AM.

ESRB Rated T
US/CANADA
PEGI 16
EUROPE
USK 16
GERMANY

privacy policy   |   Copyright © Reverie World Studios INC.

Kingdom Wars and Reverie World Studios are trademarks of Reverie World Studios, Inc. Developed by Reverie World Studios, inc. All Rights Reserved. All other trademarks are property of their respective owners.
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.