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#11
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ProblemSi,
I do have to agree - there is alot more balancing work needed for PvP. We been concentrating on patches and new content too much, in April we plan several patches that will specifically adjust balancing in PvP. There is one more thing I should have mentioned. Getting the Dragon healed is only time-efficient at NPC town - healing merchant. And healing a badly damaged Dragon costs around 2,000 in gold - so that player pays as much as you would to get your army to full strength. Also - can you please clarify what you mean about getting a Dragon being too easy? 60-120 influence is rather hard to come by. Quote:
Units such as Mounted Knights or Mounted Grand Masters actually overpower almost everything in-game. And Halberdier, Impaler, Sentry units can devastate cavalry as well as monster units and any even archers if used in loose formation. |
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#12
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if you are an attacking army then remove the ability to surrender. they choose to attack and just cause it doesnt go their way they should not have the ability to just walk away loosing nothing. like i have said i realy enjoy the game, hench why i started this thread saying you will loose new players. after you have reasched everything you have all the pvp to look forward to.but when you have reascnhed everything and you do pvp you just get wiped out by an army of 10 units and dragons. i dont think alot of people would kep doing that sernario over and over, do you?? |
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