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  #61  
Old 04-12-2009, 02:02 AM
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My little town's local farm, with some stone miners and woodchoppers near it.

You can also see the dead bodies of some goblins who attempted to take what is mine.
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  #62  
Old 04-13-2009, 01:31 PM
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Hmm...looks nice, I like places like that but what's with all the darkness? I think you should increase the view area...for example, I think those soldiers could see much further, but it blacks out so near.
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  #63  
Old 04-13-2009, 01:38 PM
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Perhaps. That is balancing. Balancing = later.
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  #64  
Old 04-14-2009, 01:39 AM
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Quote:
Originally Posted by LiTos456 View Post
Hmm...looks nice, I like places like that but what's with all the darkness? I think you should increase the view area...for example, I think those soldiers could see much further, but it blacks out so near.
and you see the end of the map
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  #65  
Old 04-15-2009, 01:17 PM
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Quote:
Originally Posted by wou129 View Post
and you see the end of the map
aha finally proof that the earth REALLY is square and isnt round!!!
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  #66  
Old 04-23-2009, 05:06 PM
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Here yea guys go, some Dynamic Lighting mini showcase within the Human, Town of Darssen, a town right on the border of the Elven Forest that only has a small keep at its peek to seek enemies that eek in terror at first peak of the town.

This is like 5% of the town, heheh. its pretty cool, it has mine scaffolding right into the cliff bed for mining gold.
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File Type: jpg Dynamic Lighting2-HD.jpg (1,015.5 KB, 139 views)
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  #67  
Old 04-23-2009, 05:16 PM
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That is... awesome!

Reverie never fails to please. =]
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Last edited by Alex Walz : 04-23-2009 at 06:26 PM. Reason: I don't know why I put disappoint instead of please. :/ Sorry Reverie!
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  #68  
Old 04-23-2009, 09:50 PM
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Wow, I love these. For once the models of the soldiers look good (high poly).
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  #69  
Old 04-24-2009, 12:15 PM
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Because they're zoomed in...
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  #70  
Old 04-24-2009, 01:48 PM
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looks really nice but where are the shadows?
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