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Old 02-26-2012, 04:35 PM
Konstantin Fomenko's Avatar
Konstantin Fomenko Konstantin Fomenko is offline
Reverie World Studios - Producer & Design Director
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Exclamation Patch # 1.2.1 - Growing Game World!

We are happy to announce that in the past week our active player population almost doubled! Thanks to the friend referrals, rising sales and IGN prime event. We would like to welcome new players and thank all our fans for spreading the word about DoF and helping us grow the game world! We have a lot of exciting new feature coming our way in March, and to make way for this today`s 1.2.1 patch takes care of some of the bugs and annoying issues reported by our players last week. We have a busy week ahead with another large patch due in a few days.
Patch is Live

Patch # 1.2.1

:::::Minor Fixes and Additions:::::
-Chat will only flash if player receives Friends or Battle messages
-Expanded New Account registration menu, and added flashing button for new players
-Fixed problem with wall constructions not continuing while player is offline
-Fixed the problem with missing or moved Advisers on the homeland
-If PvP search doesn`t find any targets it will not automatically close search window
-Fixed the bug with players getting attack while in PvP or CoOp match already
-Polished buttons in Singleplayer main menu
-On the World Map minimap it won`t show gold and stone mines from homeland
-Lay Siege victory in co-op and solo now gives twice as much Wealth
Old 02-26-2012, 10:53 PM
buddhist23 buddhist23 is offline
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I thought it was pathfinding for a second. You won't get me again.
Old 02-26-2012, 11:44 PM
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Gruber12 Gruber12 is offline
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no alliance mention ether hes just screwing with us
Old 02-27-2012, 12:44 AM
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GPS51 GPS51 is offline
Reverie World Studios - Lead QA, Moderator
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GPS51 is someone to look uptoGPS51 is someone to look upto

Hehe, the devs would love to create their own alliance [pwnu] as much as the rest of the community. But it's not good not fixing the little/big bugs before releasing a large new addition like alliances. Co op still needs a little bit of tweaking/polishing first and there's no sense in having 6v6 battles if no one can play due to bad pathfinding . So rest assured we're hard at work and each stepping stone leads to another to the game we desire.
When I'm not in my right mind my left gets kind of crowded.
Old 02-27-2012, 03:18 AM
Neinth Neinth is offline
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Neinth is someone to look uptoNeinth is someone to look upto

Better to fix what they have,then add more to it.

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