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#21
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Well i think it should be that Guard Guy with a Flag on his Back
He only has a Sword without any Further Weapons So he should not be Strong but he Should be able to take some more Hits then other Soldiers :P so he doesnt Die so fast Means he should be Weak at Attack but have Good HP and Armor Since each Squad has him he will only Drag out Fights a little due to his Armor He wont have any Influence on the outcome :P
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In the Shadow of the Black Cross. We Fullfill our Duty in your Name. And Look forward to the Day we Return to your side Silvanos. Watching over our Comrades as they Fullfill their Duty in your Name. |
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#22
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your basically agreeing with me, but your a lil stuck on the fact you want him to have stats
which then you say yourself having captains wont change the outcome of a fight whats the point of giving a unit stats, if those stats cancel eachother out sounds like wasting time and effort on making it that way you may as well just make the captain a purely aesthetic guy holding a flag or banging some drums ( orcs like drums more then flags) this reminds me of some other game to make squads you needed a flag carrier and a drummer :P and a captain and a load of rifleman or whatever type of units you wanted to make a squad out of and once you got all those ingredients they would fuse together into a squad forgot what game this was tho :P a old one for sure |
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#23
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Well
Its fine if we Disagree on smaller Parts :P Its not like Ideas need to Implemented exactly as they were proposed ^^ I basicly want to give him Stats so he can Join Combat I dislike the Idea of having an Unit in the Field which wont Fight Means I only want that he has Stats so he looks the Part He could also just Represent the Wholes Squad Life and Die if the Squad goes down or falls below a certain number of Health Means if he is Damaged the Squad would get Damage spreaded and his Damage will be same as if a Unit of the Squad was Hitting the Enemy It could also just be the same Stats as the Squad has The Only thing I dont want is that there is a Static Guy standing on the Battlefield not Fighting :P
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In the Shadow of the Black Cross. We Fullfill our Duty in your Name. And Look forward to the Day we Return to your side Silvanos. Watching over our Comrades as they Fullfill their Duty in your Name. |
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#24
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Rage. Anyway- Stats for captain is no. Extra unit with visuals = yes. The end. Less work and a lot less balancing to do. |
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#25
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some spicy criticism would be fun as well tho for the sake of discussion |
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#26
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I am the brain. You are my voice. Now discuss for me.
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#27
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....
@selridion I already said this to the Guy who I got on Ignore now and which I now still can read since you quoted him lol This Thread is solely about a Squad Captain for ONE Squad and which is only there to add to the Atmosphere of the Game The Suggestion for an Hero Unit with Own Stats supposed to lead your Armys is Here http://www.reverieworld.com/forums/s...ead.php?t=5382 Pls stop mixing it in here ......
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In the Shadow of the Black Cross. We Fullfill our Duty in your Name. And Look forward to the Day we Return to your side Silvanos. Watching over our Comrades as they Fullfill their Duty in your Name. |
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#28
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Squad Captain for ONE squad...so just one squad? Makes no sense considering the name "squad captain" usually refers to a multiple number of squads... Squad Captain should be an extra unit /v different visuals, not stats. We're not talking about heroes. Someones way over their head... |
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#29
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you should both quit it
each time you post a post to point fingers at 1 other is a post wasted on the wrong subject just keep it on topic or be quiet... btw about squad captains what if a pack of archers has a captain... but he is melee ;P wouldn't that be awkward ? on other words the captain has to be "same unit type as squad" or else its gonna be sorta weird or of course a stationary unit who tells the squad what to do (with his flag) or maybe hands :P it sure makes it all complicated :P i think i prefer coop over squad captains after thinking some more of it ![]() |
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#30
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as for the archers/melee thing maybe if he was always mounted that way its easier to tell the difference (but his speed stays the same as the troops because he doesn't want to break formations and all)
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"Faithless is he who says farewell when the road darkens" |
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