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  #1  
Old 06-10-2012, 09:20 PM
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andreicde andreicde is offline
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Default Hey guys

Missed for a while . So....what's new?did we finally got hero customization?guild territories?guild castles?
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  #2  
Old 06-11-2012, 12:38 PM
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ThatguyAds1298 ThatguyAds1298 is offline
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Hey Mate, Hows things? An yea im eager to see whats changed since i was last about too I hope my orcs are alright..
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  #3  
Old 06-11-2012, 03:48 PM
Dreamwalker Dreamwalker is offline
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Ark! yeah it's been pretty slow (I haven't played much myself in a while), but the devs added some elite unit hero things, and pathfinding's on its way.

but still no guilds
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  #4  
Old 06-11-2012, 07:48 PM
crazyb0b crazyb0b is offline
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Quote:
Originally Posted by andreicde View Post
Missed for a while . So....what's new?did we finally got hero customization?guild territories?guild castles?
no hero customization
no guild territories
no guild castles.

Patches have mostly just been quality of life patches. There were killable elite "hero" units added to the shop though.
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  #5  
Old 06-11-2012, 09:37 PM
buddhist23 buddhist23 is offline
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no pathfinding which was promised practically weeks and months ago.
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  #6  
Old 06-12-2012, 06:32 AM
Vind Vind is offline
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I remember someone saying:
"Patch is never late, it arrives exactly when it needs to"
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  #7  
Old 06-12-2012, 09:12 AM
daikl daikl is offline
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this game has so much potential yet after you build your stronghold and raise an army there's not much else to do then grind to level or search for pivipi(i for one can't even connect,stuck loading screen) and from what i hear there's not much to be found.
they need to implement fast something that makes you wana play,like alliances,war between alliances,conquerable npc-fortresses(if you conquer you get some bonus like +damage for archers/spears/etc depends) .
its sad to say but until then this game doesn't keep you very hooked(polite way of saying 'it gets boring' )
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Last edited by daikl : 06-12-2012 at 09:42 AM.
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  #8  
Old 06-12-2012, 11:50 AM
buddhist23 buddhist23 is offline
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i haven't played for rizzles since months ago.
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  #9  
Old 06-13-2012, 01:32 AM
Vind Vind is offline
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@ daikl

yea i totally agree with you potential is enormous, but sadly it is all about money, i don't think that reverie has a budget like blizzard or huge number of programers, so sometimes things dont go as fast as we would like

but yea i like your idea about alliances, something like EVE concept where areas/region can be player controlled,

also i would like to see trade agreements, weapon production, resource export, colony creation, pvp map with 4 forts and 2vs2

then there is magic concept that was shut down because it was complicated

all of these things take time, and im sure the devs have priority list somewhere
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  #10  
Old 06-16-2012, 11:30 PM
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andreicde andreicde is offline
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Quote:
Originally Posted by Vind View Post
@ daikl

yea i totally agree with you potential is enormous, but sadly it is all about money, i don't think that reverie has a budget like blizzard or huge number of programers, so sometimes things dont go as fast as we would like

but yea i like your idea about alliances, something like EVE concept where areas/region can be player controlled,

also i would like to see trade agreements, weapon production, resource export, colony creation, pvp map with 4 forts and 2vs2

then there is magic concept that was shut down because it was complicated

all of these things take time, and im sure the devs have priority list somewhere
heh I agree with you and yes it's true. The big issue here is budget. Small companies start slowly. Heck,I find more funny though when big companies like Blizzard fail to deliver(no something new) with their insane budget,while a bunch of tiny companies do much better with next to no budget.
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