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  #11  
Old 01-14-2012, 03:06 PM
Neinth Neinth is offline
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free post count
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File Type: txt me-szeb-mine.txt (620.9 KB, 1 views)
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  #12  
Old 01-16-2012, 11:06 PM
thomas_batty thomas_batty is offline
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kon, heres the logfile you were asking for.
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File Type: txt Log1.txt (654.9 KB, 2 views)
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  #13  
Old 01-17-2012, 01:00 AM
Neinth Neinth is offline
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thomas,you need to go into router,maybe modem settings as well,and disable upnp,that should get you going :>

BTW KON I HAVE THE ANSWER FINALLY!!!!!!!!!


NAT type full cone
UPNP failed to open router<------is the problem

Thomas,if you diable upnp,log into the game,log into a city,can check logfile for "UPNP failed to open router" if thats no longer there,you should be good to go.

Kon,need to disable the upnp thing for full cone,then simple port forwarding will solve the symmetrical,be easier than solution john and i discussed,though it does mean player has to port forward through router and modem depending on their setup.Attached is two example logfiles from testing this.

Log1 is fixed,log4 is port forwarded but upnp enabled,causing random ports,which makes portforward useless.

Port forward will give nat type full cone---

Disable upnp for full cone type nats,keeps from trying random ports--not all modems able to turn upnp off,dont know why,cant do it with mine,is why this part needs to be removed from game.

Am 100% sure this is workable solution,much simpler than doing the proxy and port prediction,completly solves problem if upnp is removed from full cones,and player port forwards correctly.

Edit: forgot port is 30844----and ty joseph :>
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File Type: txt Log1.txt (1.72 MB, 0 views)
File Type: txt Log4.txt (744.4 KB, 0 views)

Last edited by Neinth : 01-17-2012 at 01:13 AM.
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