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#1
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Quote:
Patch # 1.1.7 B :::::Major Fixes and Additions::::: -Starting new towns is made much easier and faster with additional resources -Doubled influence reward for all quests -Significantly increased quests rewards especially for the start-up quests -Siege Towers and Ladders always perfectly attach to the walls now :::::Minor Fixes and Additions::::: -Fixed gatehouse and walls destruction not removing gates or props -Fix for Wall Staircases in towns saving in the wrong position -Disabled units ability to walk on broken down walls and towers -Discard Menu now works without resources or unit limits -Temporary fix for Winter in PvP bug -Fixed the bug with Enchanter and Foot Knight insane healing spell Last edited by Konstantin Fomenko : 01-06-2012 at 07:35 PM. |
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#2
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hero customization!! Pathfinding patch!! New quests!! Npc attacks! loving the rate of patches
j/w off the top of my head but will we ever get to make a "fortress" like makkada or something |
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#3
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I think kon's gonna remove unicorns :< lmao
But aye,patches are always a good thing,specially when their close together,and the wealth for the quests is a nice boost.And the discard menu,i actually thought that was intended. I was wondering about the mass heal for enchanters,isnt the same code for the mass heal on hero's? Or is it because each units casting it? |
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#4
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I had asked in chat about the wealth per quest,and was told 2-4 per quest,but I am receiveing 5 per quest,and 2 on turn in for a total of 7
Not that i mind of course. |
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#5
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Whoa, so many patches. And with more new stuff, too!
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That was so funny, I laughed twice. |
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