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  #1  
Old 11-04-2011, 04:09 PM
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Konstantin Fomenko Konstantin Fomenko is offline
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Default Update on the Upcoming Patches.

Dear Players,

We figured it was time for a quick update, with some info on tomorrow`s and next week`s upcoming patches.

Patch # 1.1.0
We are finishing up testing of patch 1.1.0 due tomorrow (Saturday) afternoon. Patch preview is bellow.

Patch # 1.1.1
Due on Tuesday or Wednesday - will finally introduce Army Vs Town PvP, build your walls - the was is coming to your Castle.

Patch # 1.1.2
Due Friday or Saturday next week, and will include some PvP fixes, as well as introduce a brand new system for unit upgrades (greatly expanded - instead of 4 options to upgrade you get 8)



Patch # 1.1.0 - Preview
:::::Major Fixes and Additions:::::
-Halloween promo is over.
-Fixed issue with buildings, towers getting stuck at 59 minutes and never complete
-New Features: limited arrow and arrow regeneration for ranged units
-Fixed a common unit cloning issue
-Fixed issue with mercenary units loosing hitpoints on level up
-Fixed additional rare issue with hero going missing
-Fixed issue with World Map GUI lagging when showing units
:::::Minor Fixes and Additions:::::
-Fix for Battle Protection timer disappearing on reloading homeland
-Peasants stop gathering from farms during winter
-Dragons do splash damage when landing on enemy units
-Fixed Dragon fireball ability
-Art update for the Booster Shop
-Art update on unit armour icons
-Fixed 30 second building time for Human Blacksmith
:::::Balance Adjustments:::::
-Dragon units healing cost and NPC towns greatly increased
-Dragon units resurrect similar to Heroes
-Dragon unit are not counted towards pay-out in PvP games
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  #2  
Old 11-04-2011, 04:43 PM
mcschipper mcschipper is offline
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A-W-E-S-O-M-E

Looking forward to it!

Do you also have some additional notes on the other updates?

You guys are great!
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  #3  
Old 11-04-2011, 04:45 PM
Magicmud83 Magicmud83 is offline
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No Orc worker, wargs, goblins huts, quests not loading fixs? Why no love for the Orcs? Green people need love too.
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Old 11-04-2011, 05:10 PM
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Konstantin Fomenko Konstantin Fomenko is offline
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We`ll try to fit in Orc fixes you`ve mentioned as well - but it`s not confirmed at this point. Latest these will be in together with Army vs Town in 1.1.1 on Tuesday/Wednesday.
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Old 11-04-2011, 05:38 PM
Laceretti Laceretti is offline
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Thanks for the update!
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Old 11-04-2011, 05:55 PM
Redkam09 Redkam09 is offline
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AT LAST pvp sieges

finally i can push those stupid orcs and tree huggers out of my kingdom ......

or they compleatly ransack the kingdom.....LORDS LEAVE FIRST
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Old 11-04-2011, 05:55 PM
Dreamwalker Dreamwalker is offline
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Finally! Those buildings will be finished without using influence to speed it up! (because that's what I ended up doing for a few buildings; otherwise, my town would be empty).

Also, it would be nice to see what the game looks like when it isn't Halloween; there's been pumpkins since the day I bought the thing.
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Old 11-05-2011, 02:16 AM
Justus.Bela Justus.Bela is offline
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thx for the information update

always good to know where your voyage lead us


two nice features


-Peasants stop gathering from farms during winter

-New Features: limited arrow and arrow regeneration for ranged units


do i need wood for the arrow regeneration like i need stone for the catapults ?
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Old 11-05-2011, 09:01 AM
karamot karamot is offline
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i really cant understand....

more content while town not work?

town siege while we cant build walls and keep production safe?

just allowing players destroy unfinished towns?
maybe its only my problem, but i cant produce siege weapon in my city, how can i siege if my city cant produce them?

another question

atm offline production in towns not work properly, so we must be online to produce resources, but if we are online player can siege us with unlimited dragons stealed while influence was bugged and ppl farmed like chineses...

how this will work?
better stay offline and login into midnight to put building production and leave?
or u will aim to fix an overpatched bug like offline production?

this patch seems a tsnumani on what hardly we tried to build up from bugs....
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  #10  
Old 11-05-2011, 09:43 AM
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Must be a glass 3/4 empty kind of guy karamot ?
A. Is there a problem building walls or buildings besides the known 59:00 bug?
B. Building a blacksmith will allow you to produce your own siege weapons (armory for orcs)
C. Are you still having trouble with offline production? I'm finding I just hit my max resource cap of 5k for all resources.
D. You won't be flamed by unlimited dragons period. You can only put 2 max into an entire army of the more powerful types. 3 or 4 green dragons into 1 whole army iirc but that means you will only see 2-4 units for the opponents whole army. He won't be able to bring archers/siege weapons/swordsmens/pikemen/cav etc if he goes straight dragon (he'll be suiciding).
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