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  #41  
Old 09-12-2007, 11:38 AM
olauwers olauwers is offline
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Quote:
Originally Posted by SPARROW94 View Post
mutated u got it the wrong way pall...im thinking wolfs and bears
I fail to see how I got it the wrong way, just because you think something else?
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  #42  
Old 09-12-2007, 01:11 PM
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Quote:
Originally Posted by olauwers View Post
I fail to see how I got it the wrong way, just because you think something else?
What did you mean by mutated?
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  #43  
Old 09-12-2007, 05:05 PM
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Quote:Originally Posted by Ryan Zelazny
"And quite possibly mystical cattle. "

Quote:
Originally Posted by MahsterC View Post
lol hows that going to help in battle? But on second thought is it an advanced recource unit?
Do not under estimate cows in RTSs!!!!!!!!
In bfme2 I made the almighty ‘Laser Cow Horde Map’! Replacing the Wargs with cow models and replacing there main sword weapon with red Lazers dealing endless damage, along with an armor type so that nothing can even attack them.
Trust me I’ve seen 1 cow kill 100 ring heroes in a few seconds. ( ring heroes are the most powerful units in bfme2.)
LOL. I’m laughing but I’m not joking or lying. It wasn’t a mod either, it was an unstable override.ini.
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  #44  
Old 09-12-2007, 05:48 PM
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Quote:
Originally Posted by Joseph Visscher View Post
Quote:Originally Posted by Ryan Zelazny
"And quite possibly mystical cattle. "



Do not under estimate cows in RTSs!!!!!!!!
In bfme2 I made the almighty ĎLaser Cow Horde Mapí! Replacing the Wargs with cow models and replacing there main sword weapon with red Lazers dealing endless damage, along with an armor type so that nothing can even attack them.
Trust me Iíve seen 1 cow kill 100 ring heroes in a few seconds. ( ring heroes are the most powerful units in bfme2.)
LOL. Iím laughing but Iím not joking or lying. It wasnít a mod either, it was an unstable override.ini.

Nice. I wish I could have seen that in action.
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  #45  
Old 09-18-2007, 05:32 PM
SPARROW94 SPARROW94 is offline
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wow THATS THE GAWD DAMN KOOLEST ****ING THING IV EVERED HEARD
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  #46  
Old 09-18-2007, 05:53 PM
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Joseph Visscher Joseph Visscher is offline
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Yea two bad I left the screenshots on my old pc...... I did have then online posted on a bfme2 mapping clan site ( {IP} ) but they deleted everything on the site and moved to a new one after I left {IP} (deleting the pics...)

its true though lol. it was fun.
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  #47  
Old 09-19-2007, 08:30 AM
olauwers olauwers is offline
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Quote:
What did you mean by mutated?
Well, kinda like orcs are mutated humans, elephants and rhinos under orcish command would have slight mutations. They would maybe have a shade of green through their skins, or green eyes, or extra sharp and pointy teeth, stuff like that.
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  #48  
Old 09-19-2007, 01:16 PM
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Quote:
Originally Posted by olauwers View Post
Well, kinda like orcs are mutated humans, elephants and rhinos under orcish command would have slight mutations. They would maybe have a shade of green through their skins, or green eyes, or extra sharp and pointy teeth, stuff like that.
Cool. I'd like to see an albino rhino. PS I didn't say that because of the cheesy rhyme it created. I'd honestly like to see one in DoF.
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  #49  
Old 10-02-2007, 04:21 PM
SPARROW94 SPARROW94 is offline
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A QUESTION HOW DO YOU MOD... like is there a program i can download
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  #50  
Old 10-02-2007, 04:26 PM
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Ryan Zelazny Ryan Zelazny is offline
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You will be able to do mods through reprogramming the source code, and also some minor things through the editor.
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