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  #181  
Old 04-21-2009, 12:05 PM
nickson104 nickson104 is offline
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Quote:
Originally Posted by Joseph Visscher View Post
we have not set a limit yet and I don't think we will, every unit can rank up, when it does you get to choose which skills or abilities you want to increase for that unit, heroes and units alike. I personaly like ranking up the Attack of the unit, it's chance to inflect damage on their enemies, heh if the enemy keeps geting wounded and wounded, what good is defense ?
But if they have more troops then your pretty much dead... low defense meaning they kill you fast too...
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  #182  
Old 04-21-2009, 01:36 PM
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The Witch King of Angmar The Witch King of Angmar is offline
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Also, I could see major lag issues with that kind of thing.
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  #183  
Old 04-21-2009, 04:40 PM
Esculas the Mighty Esculas the Mighty is offline
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Quote:
Originally Posted by nickson104 View Post
But if they have more troops then your pretty much dead... low defense meaning they kill you fast too...
then u use magic
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  #184  
Old 04-21-2009, 04:41 PM
Esculas the Mighty Esculas the Mighty is offline
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Originally Posted by The Witch King of Angmar View Post
Also, I could see major lag issues with that kind of thing.
with what super units you have seasoned over a long career of pwnage?

cause there is already a limit on how many soldiers u can field which is more then enough i say
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  #185  
Old 04-21-2009, 04:58 PM
fyro11 fyro11 is offline
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So soldiers are valuable assets, as opposed to cannon fodder. I think this would be more befitting for MMORPG only. Maybe in the 'Random Map' or 'Skirmish' mode they would rank up faster, so as to devalue them somewhat. Well, I guess that's common sense, on second thoughts.

EDIT: Another thing is that if say a particular unit is more defensive typically (because of its faction or the particular unit type), then maybe all its stats could rise, but its defense stats would increase more as opposed to say, attack stats, or HP or range etc. I know some would argue for the opposite, saying that due to it having defense already, then its attack stats should now build up its weakness of low attack. But I think to keep that units real purpose and not to bamboozle the enemy completely, it's better that way.

Last edited by fyro11 : 04-21-2009 at 05:03 PM.
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  #186  
Old 04-21-2009, 09:14 PM
TaTa456 TaTa456 is offline
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having to keep track of every individual single unit's experience and upgrading their stats will be difficult imo. just having their experience rise up thus giving them more rank or battlesense, making them stronger, smarter, faster and so on in battle. and this would go on top of additional unit upgrades (armor, pierce armor, attack damage, range, attack rate, etc) that you could research from a blacksmith or university type building (this affects all units of that type of research/upgrade) experience just makes units better fighters on top of that
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  #187  
Old 04-23-2009, 04:18 PM
Kell Aset Kell Aset is offline
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I could suggest again something, Polish Hussars, a bit exotic because of wings ( riders scared with them enemy horses and were creating special sound) it was elite unit in our army in it's time.
Hussars started as a light and after some time changed to heavy cavalery.



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  #188  
Old 04-26-2009, 01:52 AM
OrcSlayer OrcSlayer is offline
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Quote:
oringinaly posted by Konstantin Fomenko]
So - Elven player can use Sorcerers invisibility ability, approach walls - plant a climbable plant to get on top of the walls. .
why not have a plant like that only instead of being climable it slowly damages the enemys wall
sorry the quote didn't work
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Last edited by Puppeteer : 04-27-2009 at 10:30 AM. Reason: Fixed Quote
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  #189  
Old 04-26-2009, 10:51 AM
Esculas the Mighty Esculas the Mighty is offline
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Quote:
Originally Posted by OrcSlayer View Post
Quote:
oringinaly posted by Konstantin Fomenko]
So - Elven player can use Sorcerers invisibility ability, approach walls - plant a climbable plant to get on top of the walls. .
why not have a plant like that only instead of being climable it slowly damages the enemys wall
sorry the quote didn't work
sabotage is sexy

Last edited by Puppeteer : 04-27-2009 at 10:31 AM. Reason: Fixed Quote
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  #190  
Old 05-05-2009, 08:38 AM
Kell Aset Kell Aset is offline
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I was off for a little and now I see no comments about my humble "suggesion" hmn ? not that I really thought such units will be really under consideration for some reasons. Hmn perhaps because it was rather unit exclusive to my country but ah well, nobody wrote even something like " wow I didnt know there was cavalery with wings " heh so I am suprised, a little .
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