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  #11  
Old 10-17-2011, 12:17 PM
White935 White935 is offline
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Quote:
Originally Posted by Konstantin Fomenko View Post
Great post guys, here`s what`s going on:

-There is a bug in our random map generation - so yap - every map in each region looks the same, we hope to have this fixed in the near future.

-These NPCs on the maps are bugged as well - they are suppose to be allied to the player of the same race. To give a small advantage to players fighting defensively. So in a nutshell human vs human players - will have NPCs (at least the villages) allied to them (until some of these units are kill then they aggro)

-There will be more of variety to these NPCs added - empty small keeps and wall ruins that players can use against each other.

-Expert players can actually work these into their strategy, like aggro some NPCs and lure them into enemy force (works best with Ogres), or clear our NPC village - to get access to the healing well and extra loot.
I love the NPCS on the map <.< they should be kept. makes the fights seem more dynamic/relaistic, its not like the battlefields deserted, thou perhaps certain maps needs to be toned down. more specificly the ELF region (near rolling hills, thikken) theres litterly Swarming with npcs.
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  #12  
Old 10-17-2011, 04:10 PM
Dreamwalker Dreamwalker is offline
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I think having NPCs in PvP is a good idea...but shouldn't be the norm. Maybe some special kind of PvP match that involves a bunch of NPCs? Could be very fun!

But if what people want is a good old fashioned one-on-one PvP battle, human against human, then they should get it.
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  #13  
Old 10-17-2011, 04:24 PM
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andreicde andreicde is offline
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I think player should be able to pick where he can pvp.Traditional empty map or strategic map. Basically an empty map will be green land,one army against the other.The strategic ones will be the maps with npcs,forts,towns and all the things.
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  #14  
Old 10-17-2011, 07:08 PM
Safey18 Safey18 is offline
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I see Kon has some plans for NPCs in PvP but really I can't see myself fighting them. I would imagine I would still be trying to dodge them and get to the other player without aggroing them. I like the idea of choosing whether you have them in the fight or not.
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  #15  
Old 10-17-2011, 07:15 PM
Magicmud83 Magicmud83 is offline
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Agree with Safey18 on this the way the npc are atm is a needless distraction. If they make different types of random maps such as the one who captures the center which the npcs hold wins or if it was a canyon with npcs raining down arrows on boths sides sure but some blank map with just the 2 players would be nice.
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