Username:    Password:    Remember Me?         

Mercenaries ! - Reverie World Studios Forums

Go Back   Reverie World Studios Forums > Kingdom Wars > Public Suggestions and Proposals
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 10-08-2011, 08:33 AM
Pargulan Pargulan is offline
Member
 
Join Date: Apr 2011
Location: Austria
Posts: 32
Pargulan has a default reputation
Default Mercenaries !

Hey There !

First I have to say, i realy like DoF, even tough i cant do much because of all the bugs ( I'm an Orc, my Quest are stucked and PvP causes my client to crash allmost every time ).

But there is one thing i realy think should be reconsidered. The "Mercenaries" you can buy at "enemy fractions" are defenitly a step in the wrong direction, let me explain you why:

By choosing a specific race you think you get their strongholds and their troops. But because of the current mercenarie-system allmost every single pvp-battle ends up with "the best units of each race". Now, considering that Orcis strongholds are kinda week compared to humans it leads to yet another problem. Sooner or later everybody will use "humans" to build up their strongholds ( cause they are that much easier to defend than orcish ) but they will use lets say elvish archers because they do much more damage and orcish ogre to block some melee-attackers if necessary.

But thats not how it's supposed to be in my view. i want ORKs to fight ELVES // HUMANS .. and not "just the best units of each race" ..

so instead of being able to buy units from all races at every town, i'd propose only to be able to buy Mercenaries of your own race !!


What are your thoughts about that current system ???

Cheers
Pargulan

Last edited by Pargulan : 10-08-2011 at 08:39 AM.
Reply With Quote
  #2  
Old 10-08-2011, 08:40 AM
White935 White935 is offline
Orc Sect:
Shaman
 
Join Date: Sep 2011
Posts: 289
White935 has fair reputation
Default

Quote:
Originally Posted by Pargulan View Post
Hey There !

First I have to say, i realy like DoF, even tough i cant do much because of all the bugs ( I'm an Orc, my Quest are stucked and PvP causes my client to crash allmost every time ).

But there is one thing i realy think should be reconsidered. The "Mercenaries" you can buy at "enemy fractions" are defenitly a step in the wrong direction, let me explain you why:

By choosing a specific race you think you get their strongholds and their troops. But because of the current mercenarie-system allmost every single pvp-battle ends up with "the best units of each race". Now, considering that Orcis strongholds are kinda week compared to humans it leads to yet another problem. Sooner or later everybody will use "humans" to build up their strongholds ( cause they are that much easier to defend than orcish ) but they will use lets say elvish archers because they do much more damage and orcish ogre to block some melee-attackers if necessary.

But thats not how it's supposed to be in my view. i want ORKs to fight ELVES // HUMANS .. and not "just the best units of each race" ..

so instead of being able to buy units from all races at every town, i'd propose only to be able to buy Mercenaries of your own race !!


What are your thoughts about that current system ???

Cheers
Pargulan

You got my full support on this, i Agree 100% with what you've said, i've mentioned this before aswell, but not as its own post.
__________________
"Orks is never beaten in battle, if we wins we wins, if we die we die so it don't count as beat, an' if we runs for it we don't die neither, so we can always come back for another go!"
Reply With Quote
  #3  
Old 10-08-2011, 09:12 AM
andreicde's Avatar
andreicde andreicde is offline
Elven Sect:
Treant
 
Join Date: Aug 2011
Location: Mirkwood
Posts: 689
andreicde has a default reputation
Default

same here,it ruins the fun when you fight a human using elves
__________________
IGN ingame: Arkantos
Reply With Quote
  #4  
Old 10-08-2011, 09:30 AM
Sunleader Sunleader is offline
Human Sect:
Cavalier
 
Join Date: Sep 2011
Location: Somewhere between the Westcoast of the USA and the Eastcost of Japan
Posts: 451
Sunleader has good reputation
Default

Well theres still the matter of Other Races units not being Upgraded thus theres some disadvantage in using em


but still
I partly support this

While I think that Mercs are a good idea in itself I think it needs to be limited


Maybe a RPG Limit
Saying we need to have at least 70% of our Homemade Units in the Army to ensure its not going to desert us

or something along this lines
the Percentage is of course a matter of discussion
but i think it should be something along this line to ensure we dont end up fighting Armys that are completly mixed around
__________________
In the Shadow of the Black Cross. We Fullfill our Duty in your Name.
And Look forward to the Day we Return to your side Silvanos.
Watching over our Comrades as they Fullfill their Duty in your Name.
Reply With Quote
  #5  
Old 10-08-2011, 09:35 AM
xeovy xeovy is offline
Human Sect:
Knight
 
Join Date: Aug 2011
Location: Espaņa
Posts: 151
xeovy has a default reputation
Default

Quote:
Originally Posted by Pargulan View Post
Hey There !

First I have to say, i realy like DoF, even tough i cant do much because of all the bugs ( I'm an Orc, my Quest are stucked and PvP causes my client to crash allmost every time ).

But there is one thing i realy think should be reconsidered. The "Mercenaries" you can buy at "enemy fractions" are defenitly a step in the wrong direction, let me explain you why:

By choosing a specific race you think you get their strongholds and their troops. But because of the current mercenarie-system allmost every single pvp-battle ends up with "the best units of each race". Now, considering that Orcis strongholds are kinda week compared to humans it leads to yet another problem. Sooner or later everybody will use "humans" to build up their strongholds ( cause they are that much easier to defend than orcish ) but they will use lets say elvish archers because they do much more damage and orcish ogre to block some melee-attackers if necessary.

But thats not how it's supposed to be in my view. i want ORKs to fight ELVES // HUMANS .. and not "just the best units of each race" ..

so instead of being able to buy units from all races at every town, i'd propose only to be able to buy Mercenaries of your own race !!


What are your thoughts about that current system ???

Cheers
Pargulan
I think so.
has every reason
The mercenaries should be all of your race.
fewer units dwarves and dragons
__________________
if the battle is very hard
more pleasurable is the victory

Last edited by xeovy : 10-08-2011 at 09:39 AM.
Reply With Quote
  #6  
Old 10-08-2011, 10:06 AM
szebus szebus is offline
Human Sect:
Mor
 
Join Date: Sep 2008
Location: Mythador, Rollingplain, Sihot
Posts: 789
szebus is someone to trust
Default

Or mercs could cost more then producing them at own village. Look, a human swordsman can be bought for aprox 340 gold, but to make them in the village, you need 200 and something food and 300 and something gold.
Reply With Quote
  #7  
Old 10-08-2011, 10:14 AM
andreicde's Avatar
andreicde andreicde is offline
Elven Sect:
Treant
 
Join Date: Aug 2011
Location: Mirkwood
Posts: 689
andreicde has a default reputation
Default

Quote:
Originally Posted by szebus View Post
Or mercs could cost more then producing them at own village. Look, a human swordsman can be bought for aprox 340 gold, but to make them in the village, you need 200 and something food and 300 and something gold.
you do seem to forget the ones at your village get the bonuses fro your homeland which makes them stronger in the end
__________________
IGN ingame: Arkantos
Reply With Quote
  #8  
Old 10-08-2011, 10:23 AM
Valkyrie Valkyrie is offline
Human Sect:
Crossbowman
 
Join Date: Sep 2011
Location: Sweden
Posts: 125
Valkyrie has a default reputation
Default

Quote:
Originally Posted by andreicde View Post
you do seem to forget the ones at your village get the bonuses fro your homeland which makes them stronger in the end

nah doesn't make a diff, atleast not for me. I just tried bought a lvl 1 merc archer and built one in my homeland they had the same dmg even tho my bonus said they'll get 20% more.
__________________
Red where the rivers of blood
Unforgotten by the ones...
Born of strength and glory
Reply With Quote
  #9  
Old 10-08-2011, 10:48 AM
White935 White935 is offline
Orc Sect:
Shaman
 
Join Date: Sep 2011
Posts: 289
White935 has fair reputation
Default

indeed. Racial Bonuses aint the main point.its the fact that some peoplke are buying the best units of each race and putting them in the issue. Theres no fun when your fighting the best of each race in a single army. and they completely avoid any flaws that race have.
__________________
"Orks is never beaten in battle, if we wins we wins, if we die we die so it don't count as beat, an' if we runs for it we don't die neither, so we can always come back for another go!"
Reply With Quote
  #10  
Old 10-08-2011, 11:07 AM
Dreamwalker Dreamwalker is offline
Elven Sect:
Mounted Grand Master
 
Join Date: Oct 2011
Location: formerly Doriath, now Rivendell
Posts: 380
Dreamwalker has good reputation
Default

Now, I don't think mercenaries from other races should be destroyed entirely-but you really should never have more than two or three mercenary units, ever, in my opinion.

Right now, mercenaries only cost gold, unlike regular troops, making them cheaper over all; mercenaries should be very, very expensive, so you would only buy them as a last resort; mercenaries from other races should cost about, say, 1,000 gold a piece (give or take).

Also, if there's ever some kind of morale system, mercenaries should have significantly lower morale than regular troops.
__________________
That was so funny, I laughed twice.
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -6. The time now is 07:39 PM.

ESRB Rated T
US/CANADA
PEGI 16
EUROPE
USK 16
GERMANY

privacy policy   |   Copyright © Reverie World Studios INC.

Kingdom Wars and Reverie World Studios are trademarks of Reverie World Studios, Inc. Developed by Reverie World Studios, inc. All Rights Reserved. All other trademarks are property of their respective owners.
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.