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#1
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Why, oh why, do they beat absolutely anything. This is so unbalanced its unreal. Basically whoever has the most archers wins. Everyone is now doing it, because they say, I got fed up getting beat by archer armies, so I joined in. I even managed a surround on one guy with melee all around him, most of them died before they could even close the distance to hit anything. This is so sad its pathetic. It actually MAKES me want to Alt+F4 as soon as I see an all archer army, I don't feel like losing my army to such an unbalanced player.
Something really needs to be done about this badly. Oh and people, if you don't want people ALT+F4'ing on you, try using a balanced army. |
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#2
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So calvarly doesn' work aginst archers?
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#3
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Nothing does. If you try all cavalary vs all archers, your cav will die before they can get 2 hits in.
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#4
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i am told with mondays patch that all sides and all units getting a re balance done archers miss rate goes up they going to buff up cav ect and nerf archers and allow real counter units to be played so if you have archer army vs cav army cav army will win easy as new balance will make cav take way less dmg vs archers ect so i am told thats what mondays balance patch is about,
i like to know when they plan to add magic in game i was told magic would be added week 1 or 2 of retail and ships later that month |
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#5
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That is a bunch of Bull your talking. I had mounted Grand masters, only two groups and i killed 6 groups of archers.. Their not overpowered..
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#6
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Quote:
They don't need to buff up Cavs.. when I played my human kingdom, and got into a PVP.. i had 40 knights while he only had 10 groups of cav and wiped out my 40 knights "not swordsman" So cavalery don't need a buff, they need a nerf... and archers already miss "Alot" and they cant hit moving targets.. |
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#7
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Quote:
Archers need a serious Nerf, plain and simple. Either reduce their health or their damage. |
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#8
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Well if it was to become a nerf, then I would say Reduce their health, because reducing damage will make them useless.
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#9
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Quote:
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#10
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Will add one more thought
If you were to suggest nerfing archers, there are three things Health Damage Accuracy Now Which one would you nerf? Damage? Health? Accuracy? If you nerf their Health, would you increase their damage? or Accuracy? If you nerf their damage, would you increase their Health or Accuracy? If you nerf their Accuracy, Would you increase their health or Damage? Its logic and common sense that only ONE thing should be nerfed. Not all three because then it becomes an obsolete unit |
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