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#1
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i was wondering if this had been brought up yet, but will there be an economy market play to buy sell resources to other players ? or even loan troops hehe |
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#2
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Quote:
merc'ing ftw lol just make a large force and merc it out lol |
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#3
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What if the loan isn't repaid? I suppose there will be loan sharks as well :P
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#4
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I'd like to give two quotes from Civilization IV:
"Banking establishments are more dangerous than standing armies" and "Compound interest is the most powerful force in the universe" The winner of any war is, inevitably, the one who sold the belligerents their weapons.
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#5
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I hate money. Thought I'd let you know that.
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There is a wealth of old topics with useful and unique information - your question may already have been answered! |
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#6
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Money is extraordinarily difficult to represent in game terms. If you look at most MMO's, they run into the fundamental problem that all resources are effectively infinite; you can "extract" items indefinitely because the monsters that drop them respawn indefinitely. This usually leads to hyper-inflation. Conversely, have only a finite amount of a resource available and it becomes priceless.
Look at Diablo II. Money is worthless there; offer currency in a trade and you'll get laughed at. Everything is bartered as a result. Take a look at Guild Wars; when they finally got around to adding good items to merchants, money was so devalued that players were still buying merchant stock until the price literally hit the hard-coded maximum. Alternately, look at the rune system in Diablo II. While you can find a "legit" high rune on any store, none of them are legit; over 99.99% of all runes are dupes that will poof into smoke if detected by anti-cheat devices. Legit high runes are literally priceless. Their value is so great that no one who owns one would sell it or trade it. Diablo II has both ends of the problem; one of its currencies is literally invaluable (and only available at all because people cheat), the other so common that it literally holds no value.
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#7
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im hopeing so being able to do simple stuff like that can triple the games enjoyment
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#8
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All factions will have their own ways to exchange resources for other resources. The men's Market is one of them.
No Comment on buying or selling resources to other real human players.
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Joseph B. Visscher - JBV3737 Bugs aren't the problem, figuring out how to fix them is. Last edited by Joseph Visscher : 09-20-2008 at 08:39 PM. |
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#9
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Ooooohhhh no comment. =D
More secrets eh? |
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#10
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There are three possibilities:
A) they already have implemented it B) they plan to implement it C) they do not plan to implement it In any of those three cases, "no comment" is a highly appropriate response to this thread. The only real purpose it serves is to ensure his earlier comment on resource exchange is not misconstrued as something on inter-player market interactions.
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