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#1
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Since there will be some hardcore players in this game (including me lol) beginers are going go find it way to hard to get to a decent stage, since the big cities are just going to attack as soon as they see someone new,How ya gonna fix this, because you are going to lose a lot of players because of this problem
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You must Adhere to your own beliefs |
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#2
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You will only be able to fight players that have cities that are of a level similar to yours (you won't be able to destroy all the new guys before they have a chance to play a little)
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[CENTER]There is no such thing as innocence, only degrees of guilt ...[/CENTER] |
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#3
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Quote:
I must say, that is a fairly good rant for someone who has never played the game nor knows exactly how the multiplayer actually works. ![]() Precautions have been and are going to be in place in MMORTS to prevent this sort of unfair and unbalanced exploit seen in a few games.
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Joseph B. Visscher - JBV3737 Bugs aren't the problem, figuring out how to fix them is. |
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#4
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Please read the material in FAQ, the material on the main site, and use common sence. This game dose not appear to have the short comeings of standard RTS games. I only say appears as well i have not played this game as of yet, but do have faith in the development team.
Oh and welcome to the forums. |
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#5
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Well since this game isnt out as of yet then i cannot actually see the precactions you have put in place, Just id hate to see a game of this calibre fail due to small little things
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You must Adhere to your own beliefs |
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#6
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Since I understand the online part to be more of a sophisticated matchmaking service [i.e. the development in your city might be persistent, but it is basically pasted into a map with the city of your opponent once a game starts. No "connected" persistent world, at least that's how I imagine it], I reckon this problem just won't exist.
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#7
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Quote:
Buddy read around before you just post away... They've said it plenty of times that everyone will fight level to level basicly. |
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