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New Video Trailer - DoF Featurete # 1 - Page 2 - Reverie World Studios Forums

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  #11  
Old 05-08-2007, 04:40 PM
Silent_Lamb Silent_Lamb is offline
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My apologies then .

I thought you were talking about the very first one released.

Konstantin, we all look forward to it!

This is a bad place to say it but I will just pop this in quick. I think it's really cool that people working on the game itself are actually coming out to see what fans have to say .
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  #12  
Old 05-10-2007, 09:48 PM
Silvanus Silvanus is offline
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Hey, guys! Just heard about this today from Wijitmaker (Wildfiregames, Project Leader for 0 A.D.). My name's Joe (On Wildfiregames, I'm known as TheCobra1).

Well, back on topic. Awesome trailer. I loved the voice, the animation, and the camera view. There was only one thing that didn't seem right: The camera was really jerky. Now, I saw this on Youtube - so it might have been the server - but other than that, I thought it was great. Good job, guys!
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  #13  
Old 05-14-2007, 10:24 AM
Ndition Ndition is offline
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Nice trailer
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  #14  
Old 05-14-2007, 12:40 PM
Urgwaine Urgwaine is offline
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The trailer is good but the phrases like "This is the fantasy you have been waiting for" sounds a bit.... not from this time. Anyway it looks cool

Oh whoops I didn't saw there was another thread for feedback, sorry
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  #15  
Old 05-14-2007, 01:22 PM
Urgwaine Urgwaine is offline
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Quote:
Originally Posted by jap88 View Post
MMORTS is an interesting concept, and one i've been looking for for a long time. A few things with the trailer, first, the guy is talking way too much. I do get the idea that the trailer is meant to tell us more about this unique experience you get online however the voice is kind of distracting (and after the first 2 minutes annoying). Hold some of the scenes a little longer (key being a little bit), as i found that it cut in between too many scenes and although it gave you a good general idea it didn't emphasize anything in particular. Try doing some scenes without someone talking with just music and whatever it is you guys are trying to show. This is huge for me: Avoid, at all costs, showing a scene in which a person is hit by a sword, or axe, or bow, or whatever, and DOESN"T DIE. Do not leave people to stand there and hack away at each other, it looks stupid when someone gets sliced by a sword but nothing happens. It also seems that some of the scenes were used more than once (or ones very similar to them) Also i noticed a glitch in at about 2 minutes 30 seconds where the siege tower rapidly turns to the side and then realigns itself, promotional videos have to be near perfect (i'm sure you guys know that) but be sure to look over the stuff again. There isn't a "good enough" there is only good and bad. When the battering ram is knocking down the portcullis or whatever it happens to be the people at the gate are just standing there, not doing anything. Make them do SOMETHING. Also when the gate is down they causaly walk in, can they not go any faster? not my idea of storming a gate. Thats all i have to say for now, i've stuff to be doing.
I agree, the Supreme Commander is a great example of a great trailer of a great game which I don't own.....

Supreme Commander Trailer
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  #16  
Old 05-16-2007, 10:20 PM
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Joseph Visscher Joseph Visscher is offline
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Quote:
Originally Posted by Konstantin Fomenko View Post
Guys, thanks for your comments!

Just a note that we have a lengthy gameplay video coming out next week. And I promiss - no more lengthy narratives
sweet; I didn't realy like the narratives either.
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  #17  
Old 05-28-2007, 03:58 PM
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Best Thing Yet
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  #18  
Old 05-30-2007, 12:35 AM
Solomai Solomai is offline
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I just heard about this game. Looks very impressive
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  #19  
Old 05-30-2007, 01:04 PM
SPARROW94 SPARROW94 is offline
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i love the idea of the units on the wall
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  #20  
Old 06-04-2007, 08:50 AM
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Well, I thought the trailer was good but the old guys sayings were really weird.
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