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#11
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^^^^I was thinking more of a 8 heroes against the Orc waves from BFME 2 but lets see who makes theirs first ;-)
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Where theres is the blade of man, an orc is on the wrong end.... |
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#12
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It's not going to be about who makes it first, it's going to be about who makes the most popular map. First comers are seldom the best.
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---------------------------------------------- www.RTSCommunity.com ---------------------------------------------- |
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#13
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sweet so i can make my own units then??
if i learn how to work with the unit modeler that is ![]() |
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#14
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I'd think you would need software like 3ds max to create new models, the other features are just to help you get them in game. This is just my guess on it.
However I would like to know more about the modding tools that are going to be released. Like what exactly they do and how they work. Also will you guys be making any tutorials for them, or just let people that want to know how it all works find out and leave it to them to make tutorials for the others who don't want to learn themselves? |
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#15
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will try that too then
would be easyer if i actualy had some talent to do this hahaha ![]() |
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#16
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3ds max is very expensive, your looking to pay at least $150, and thats not even for a new version. There is a 30 day trial but after that you need to but it, and it has a yearly license that needs to be renewed I believe.
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#17
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Beyond cost, learning to model isn't trivial. However, I'm certain those who do pick up this role will make their works available on fansites.
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---------------------------------------------- www.RTSCommunity.com ---------------------------------------------- |
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#18
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Quote:
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Alexander Flegler aka "Alexastor" Freelancer |
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#19
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I will script the ability for explosive trees...
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#20
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so you are saying we can make addons for the game, like for example: a green bar around youre unit indicating its maximum range. Stuff like that?
__________________
Raving > Forum admins > you ;)
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