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#1
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Basically, I pm'ed Konstantin Fomenko about some modding questions I had, and he said it would be good for me to post them for others to see. So I guess if anyone has other questions about the modding aspect of the game, they can post them here and the team will answer them when they can.
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#2
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Thanks for posting this matter in general discussion. Remember, the whole point of having a forum is that many people share your questions, and can benefit equally from the answer.
I'm very curious about how the map editor will work, but it's one of those things that you can't fully understand the specifics of it until you've had a hands on experience. One specific question I do have is what support the editor will provide to creating custom spells and special abilities for units? How easy will it be to modify an existing spell/ability, or create an entirely new one?
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---------------------------------------------- www.RTSCommunity.com ---------------------------------------------- |
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#3
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yep what he typed
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#4
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The reason I did it by pm was because I wanted my questions to be answered, and not to have a load of random spam crap taking over. If other people wanted these answers, there would already be a topic.
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#5
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Once you've learned the scripting language it will take you only 5 minutes to include a new spell or special ability (without new graphics of course).
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Alexander Flegler aka "Alexastor" Freelancer |
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#6
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Will we be able to dl all the custom maps on something like a map dling server, or will we have to join the game itself to dl it? Also, is there a way to make the game in first person, or are we limited to third person?
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[CENTER]There is no such thing as innocence, only degrees of guilt ...[/CENTER] |
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#7
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You are limited to third person. Even if first person was possible it wouldn't make any sense as the engine isn't optimized for this low angle view (and neither are the ingame options). In case of creating a first person mod it's still better to use the Source, Cry or Unreal engine.
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Alexander Flegler aka "Alexastor" Freelancer |
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#8
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Hum... This is a RTS, where did you get third person from? this isn't WoW or gears of war. Well I guess if you have only 1 hero its a type of third person view,,, I guess.
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Joseph B. Visscher - JBV3737 Bugs aren't the problem, figuring out how to fix them is. |
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#9
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Is there any xml in the coding?
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#10
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I guarantee that will be one of the first custom maps made. It was by far the most popular type of map in Warcraft III, and I don't think matters will be different here.
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---------------------------------------------- www.RTSCommunity.com ---------------------------------------------- |
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