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  #111  
Old 08-28-2009, 02:45 PM
wills370 wills370 is offline
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it is out now so check it out also the beta thread has also been opened if you havent seen it.
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  #112  
Old 09-03-2009, 12:00 PM
Sauron_9Gods9_Ldr Sauron_9Gods9_Ldr is offline
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i would only trust members who know what Balance truly means to set the Balance lines, games like BFME2 Balance was awful to the max. i myself know what it is considering i had to learn it to design its alot of work and massing and such is hard to Balance.
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  #113  
Old 09-04-2009, 03:23 AM
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Quote:
Originally Posted by Sauron_9Gods9_Ldr View Post
i would only trust members who know what Balance truly means to set the Balance lines, games like BFME2 Balance was awful to the max. i myself know what it is considering i had to learn it to design its alot of work and massing and such is hard to Balance.
say again sorry i didnt understand that. Might be becouse im really tired but hey.
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  #114  
Old 09-04-2009, 12:16 PM
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I think he's saying that he would only trust people with a great deal of experience to make specific balance recommendations for the game.
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  #115  
Old 09-04-2009, 12:43 PM
Aametherar Aametherar is offline
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Quote:
Originally Posted by iceblast View Post
*cough* universe at war *cough*

still isn't perfect after nearly 8 months on the market and 3 patches.
I remember my first (and last time) playing that game in beta. Twas 1v1 and the game lasted multiple hours before I finally said, you know what I don't think I care about winning as much as you, and left. My units were too big and strong yet also too slow to advance position while his were too numerous and constant for me to push forward leaving what was pretty much an eternal battle from hell in front of my base.
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  #116  
Old 09-06-2009, 10:59 AM
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Quote:
Originally Posted by Darvin View Post
I think he's saying that he would only trust people with a great deal of experience to make specific balance recommendations for the game.
thanks for the translation and hmm i think everyone can have an idea. You dont need lots of experience in scripting etc to know if a game needs tweaking to make it more balanced. Take TW that was really unbalanced on the new game. untiolll the mod came out to tweak it.

You get a feel for the game by playing and if 10 units of horses can desimate an entire army . You know tweaking is needed to that specific unit same with archer range etc.
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