Username:    Password:    Remember Me?         

Flying Mounts - Reverie World Studios Forums

Go Back   Reverie World Studios Forums > Kingdom Wars > Public Suggestions and Proposals
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 04-27-2008, 01:09 AM
Diggz Diggz is offline
Elven Sect:
Sentry
 
Join Date: Apr 2008
Location: In a hut on top of Mount Doom
Posts: 44
Diggz has a default reputation
Talking Flying Mounts

Personally, with dragons dominating the skies, i think there should be other fliers.

Elves maybe would have pegasi, men gryphons, and orcs a wyvern maybe...

Since only the best dragons can fly, maybe only the stronger units or even only heroes can mount these. They would probably be much more costly than a grounded mount but the advantages far outweigh the cost. Ranged heroes would gain a much further range, magicians could cast spells and retreat, and melee heroes could swoop down and attack then retreat to the safety of the skies.

Of course, unless you get an armored variant (which would look AMAZING!) flight is a very fragile thing. Even jets take only a few hits before they come crashing down.

Advantages:

You fly!
Greatly enhanced sight/range.
Speedy!!!!
Aesthetics would be awesome, especially if you added smooth animations for swooping down and meleeing, or maybe the mount will actually slant to turn, as it would in real life.
Imagine a courageous hero on his gryphon engaging in an epic duel with a Dragon!


Disadvantages:

The mount wouldn't have much hp, unless, as said before, you get an armored variant.
It's a long way to the ground.


This would add an entirely new strategy for the races whom are not gifted with wings. Even if only heroes could mount these (it would be a high risk tactic though, as you lose the mount, you lose the hero, unless he's flying low.) you could pester an enemy easily. Since buildings won't be affected by small arms (swords, arrows, etc.) the tactic wouldnt work well versus a well defended opponent, or raiding economies, but you could easily pester an enemy.

Thus said, they would only be available for late-game, as airborne rushes wouldn't be that fun to counter, unless an un-armored mount is overly weak and able to be taken out with a few arrows.

Another suggestion, is that if you do add this concept, you should be able to set the height at which you fly. Flying low would limit the chance of dying if your mount is killed, increase your chance of hitting someone, and allow melee characters to attack, but you would be much more susceptible to being hit and therefore easier to kill. But flying high would mean it takes an extremely skilled marksman to hit you, but only ranged classes could shoot, with limited effect as you wouldn't hit very much unless you are skilled, or your target is huge, like an ogre.

Also, what if your melee hero could land on the walls? That'd be cool, and your archers and magi heroes could have a better line of sight when sieging, as you don't have them pesky battlements blocking your view. Which brings me to another thing, Dragons and subsequent fliers should be able to land, to forego the advantages of flight and becoming like a normal mount, this would be useful if the enemy brings a strong array of archers to bear and you could save your flier for a more, advantageous, occasion.

Last edited by Diggz : 04-27-2008 at 01:16 AM. Reason: I needed to add something... again
Reply With Quote
  #2  
Old 04-27-2008, 02:01 AM
Neotyguy40 Neotyguy40 is offline
Elven Sect:
Mounted Grand Master
 
Join Date: Apr 2008
Posts: 411
Neotyguy40 has a default reputation
Default

There are only 3 units that can fly, and they are all dragons... Some reverie person said that (I can't remember there names, all of the symbols look the same to me).

EDIT: Wyverns ARE dragons with only 2 legs...
Reply With Quote
  #3  
Old 04-27-2008, 06:05 AM
LordSlayer LordSlayer is offline
Senior Member
 
Join Date: Apr 2008
Posts: 306
LordSlayer has a default reputation
Post

it might be a good idea, as long as ranged heroes mounting them don't become unstoppable because they can shoot farther and are out of range of the other units.
Reply With Quote
  #4  
Old 04-27-2008, 02:19 PM
Diggz Diggz is offline
Elven Sect:
Sentry
 
Join Date: Apr 2008
Location: In a hut on top of Mount Doom
Posts: 44
Diggz has a default reputation
Default

Well, as said, its a trade-off, you can fly high and not be hit, gain more range, but you would have a hard time hitting something
Reply With Quote
  #5  
Old 04-27-2008, 02:21 PM
The Witch King of Angmar's Avatar
The Witch King of Angmar The Witch King of Angmar is offline
Reverie Super Moderator
 
Join Date: Jun 2007
Location: Minas Morgul, Middle-Earth
Posts: 1,809
The Witch King of Angmar has extremely good reputationThe Witch King of Angmar has extremely good reputationThe Witch King of Angmar has extremely good reputationThe Witch King of Angmar has extremely good reputation
Default

Certain dragons that are bigger ,AKA Royal Dragons, should be easier to hit because of their size.
__________________
"Do not come between a Nazgul and his prey..."

Feel free to check out my soundcloud:
http://soundcloud.com/dylan-lang
Reply With Quote
  #6  
Old 04-27-2008, 02:43 PM
Diggz Diggz is offline
Elven Sect:
Sentry
 
Join Date: Apr 2008
Location: In a hut on top of Mount Doom
Posts: 44
Diggz has a default reputation
Default

Of course.

I feel that this will give a new element for non-dragon players, and even the odds on the dragons mobility, even if only your hero can get on these mounts.

Think warhammer Mark of Chaos!
Reply With Quote
  #7  
Old 04-28-2008, 07:08 AM
SvN SvN is offline
Elite Member
 
Join Date: Oct 2007
Location: Nord Mide, Mythador
Posts: 186
SvN is someone to look uptoSvN is someone to look upto
Default

i like the idea, it reminds me of a fantasy story I read, all soldiers rode on flying wyverns, instead of horses
Reply With Quote
  #8  
Old 04-28-2008, 11:04 AM
Darvin's Avatar
Darvin Darvin is offline
Reverie Super Moderator - RTSCommunity.com Ambassador
 
Join Date: Mar 2007
Posts: 666
Darvin is just really niceDarvin is just really niceDarvin is just really nice
Default

I think the idea of this game is that flying creatures are exceptionally rare and not the kind of things that you find everyday as a mount. Certainly flying mounts for heroes on their own should be rare - if they exist at all - and common units should be completely out of the question.
__________________
----------------------------------------------
www.RTSCommunity.com
----------------------------------------------
Reply With Quote
  #9  
Old 04-28-2008, 01:26 PM
The Witch King of Angmar's Avatar
The Witch King of Angmar The Witch King of Angmar is offline
Reverie Super Moderator
 
Join Date: Jun 2007
Location: Minas Morgul, Middle-Earth
Posts: 1,809
The Witch King of Angmar has extremely good reputationThe Witch King of Angmar has extremely good reputationThe Witch King of Angmar has extremely good reputationThe Witch King of Angmar has extremely good reputation
Default

I don't think that necessarily. I mean for dragons they are going to have flying units, maybe only 1 or 2 but still.
__________________
"Do not come between a Nazgul and his prey..."

Feel free to check out my soundcloud:
http://soundcloud.com/dylan-lang
Reply With Quote
  #10  
Old 04-28-2008, 05:35 PM
Diggz Diggz is offline
Elven Sect:
Sentry
 
Join Date: Apr 2008
Location: In a hut on top of Mount Doom
Posts: 44
Diggz has a default reputation
Default

Well, as said before, it would be only for heroes, and that it would be hella expensive. You'd probably only be able to have one, since they are so rare, and if a lord found one, it would be his most prized possession. It wouldnt be given away with ease.
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -6. The time now is 01:57 AM.

ESRB Rated T
US/CANADA
PEGI 16
EUROPE
USK 16
GERMANY

privacy policy   |   Copyright © Reverie World Studios INC.

Kingdom Wars and Reverie World Studios are trademarks of Reverie World Studios, Inc. Developed by Reverie World Studios, inc. All Rights Reserved. All other trademarks are property of their respective owners.
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.