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#21
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Thanks
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"Do not come between a Nazgul and his prey..." Feel free to check out my soundcloud: http://soundcloud.com/dylan-lang |
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#22
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I saw a ladder being knocked off of a wall in one of the screenshots, so I assume things like this can work.
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#23
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on you! heheThat all sounds very nice and i like the sound of the upgrades and you say we will have lots of different ways of putting the walls up. And you say there walkable and fully mountable walls...well then wouldn't encouraging a little bit of "free form" with walls help with the defenses? You could build another set of defenses and wall going along a choke point or by a bridge or near a sea front...get some archers to patrol up and down...and have your segments of than wall linked to you main city walls. Allowing us to at least "build off" from predefined walls would be a better idea. Because then it would encourage use of mounted wall units, placing them across a sea free front, having them patrol up and down to spot ships or spies, then to quickly run back your base to defend, or to step down from the walls, act as a decoy for your enemy, would make for a lot of devious moments. But...i do agree that "free style" provokes noob spamming....hmmm. Also...no offense to the next part...but... By the way you say "mess up the balance to much and it wouldn’t look very good. It would lead, for more people, to not even have walls. Like it is in bfme2, just a rush game, no need for walls, ‘the game ends in 5 minutes anyways, why build walls’. Otherwise, having random walls spammed all over the place looks really stupid. and not a very good image" Dude...we're not all idiots who just spam walls and go "OH NO3S DEMZ GUY GOT DA ARMY AMZA GUNa BUILT t3h wall in iz face lolz so he cnt getz ma base, har har u gotz t3h pwnzord by mez wall 1337 shiz" I for one, like having at least some freedom, because i believe that strongholds are NOT made to the absolute maximum defense, with just 1 outer perimeter of predefined neatly set up walls...YES! IT DOES! make it look awesome...BUT its "limiting". I would TOTALLY support if you added in a feature for us to "break off" and expand our defenses with a little bit of freedom. And saying it would lead people to rush? Lol no it wouldn't at all! Not with all the awesome features you say the walls will have. you seem to not like bfme2 lol...i didn't really, but never had a problem with rushers that much...mordor just pwned. Hmmmm... OH!! A SOLUTION!! How about making free-style limited to single player and skirmish and keep the normal predefined for online play? That way you got the best of both worlds then...maybe some kind of option in skirmish mode "predefined structures...or *frees style* structures". At least consider thinking about it? For me that would solve this worry 100% ![]() Principal is entirely sound for MMO play, regular skirmish and single player, give us an option of either or maybe even both styles. Oh and yeah...as long as we can place our gates and towers and other defenses where we want too will also make it a bit better . |
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#24
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I've been hearing alot of choke points what are those? Also I was wondering if we could get a general idea of how far you are into completion if you know. Then we would know if you were actually able to put some of the stuff in we are suggesting without holding it back like 6 months :P. The Predetermined thing sounds pretty cool to me becasue it sounds like there will be some variety and I want to play it before I dis it. Also will what region you pick for your race to start in determine your town set up? Also I have an awesome idea for the undead... BONE WALLS!
ok maybe it wasn't THAT awesome you decide ![]() |
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#25
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Choke point? Well imagine a bottle neck of troops, sorta like that, somewhere where a defensive advantage could make you succeed or nearly succeed overwhelming odds (Example the film 300 <3 300 hehe)Sure it "can" be cool...but I'd need to experience it my self first. Also... what do people think of my compromise? |
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#26
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That sounds intresting there might be balance issues although (not that I think there is I don't really know anything about that stuff
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#27
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Anyway, skirmish "free style"? +1 good idea IMO. since then your only harming an AI hehe. |
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#28
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In Age of Empires 3 you could like build 20 layers of walls all close to eachother.
Kinda killed the fun if you ask me, not only that but when you look at it it looks stupid. Anyways this is usually the part where the CEO/Producer shows us a screenshot of something cool and we all drop the topic and talk about how amazing something is. |
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#29
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![]() Of course spamming them in most RTS kills the fun for you opponent but...dont you think we should at least maybe have some sort of option of freedom? Even if its just for skirmish like if said...4 time now lol xD |
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#30
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As long as theres more than a two players fighting in skirmish i'm good with it. Problem with free buulding walls is that there's always some turds that will build walls everywhere!! As long as the pre-set system is good i'm fine with it. |
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