Originally Posted by NobleIre
Actually, I don't think it is entirely opinion-based. A PC format allows for keyboard commands, hotkeys, accurate mouse clicking and drag-selection - all of which make selection and commanding troops (in real time) faster and more convenient. There is no means, aside from requiring people to buy more peripherals for their console (and even then, it's still debatable), that the limited input abilities of the console can match the ease, configurable convenience, and exactness of computer control methods.
Now, if someone were to go out and acquire additional peripherals then it becomes possible to reach levels closer to what a keyboard and mouse can do, but even then - further complications arise. There is a reason that the vast majority of RTS games are for PC, not console. I see no circumstance wherein a console version could even be as good (control wise), much less 'infinitely better' than a PC version.
I've played lots of RTs, granted I'm mostly a solo player, and have never used hotkeys. For more casual players, it is more than possible to get these types of capabilities via a controller. Granted, there are not as many buttons on a controller as there is on a keyboard, but it's still not impossible.
I eagerly await for the day when someone feels brave and ionnovative enough to try it on a console for real...