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#21
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The humans didn't have destructible walls for too much longer. It was just a matter of waiting for the animations for the next race of walls to implement them in - so they were added one-at-a-time but relatively consecutively.
And destroying walls usually isn't the best strategy unless you have a bunch of ranged siege. Walls are strong and your units are very vulnerable while you try to breach them. A better strategy is often to create some sort of diversion, rush in some siege ladders, and claim a segment of the wall as fast as possible from which you can take down the enemy archers and open the gates from the inside for the rest of your army.
__________________
Alex Walz | Assistant Producer & Publicist of Reverie World Studios, INC. Follow us on Twitter! Fan us on Facebook! |
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#22
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I'm in. They have big Frikkin walking trees that can smash things
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#23
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Those pictures are totally wallpaper worthy.
And I'd have to agree with one of the earlier comments about the orc towers haha :] |
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#24
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I have to say, the graphics really remind me of GW graphics. And I sure do love those graphics a lot.
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#25
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it looks really nice
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#26
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Very nice shots!
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#27
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wow this screenshots look a lot better then some others i've seen... some good stuff
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