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#11
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It's just an early screenshot, notice the minimap is empty too.
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The first duty of every Starfleet officer is to the truth, whether it's scientific truth or historical truth or personal truth! It is the guiding principle on which Starfleet is based! *Jean-Luc Picard* |
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#12
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Wonderful, naval combat is probably what I'm looking forward to the most in DoF since B4ME2's system was a real let down.
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#13
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Yeah or maybe like an animated thing of some sort. Or maybe it could just display what map your on or your stats with a backround.
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"Do not come between a Nazgul and his prey..." Feel free to check out my soundcloud: http://soundcloud.com/dylan-lang |
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#14
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One suggestion; on the compass, maybe make the letters of the Poles N S E W gold embossed? That would look better
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There is a wealth of old topics with useful and unique information - your question may already have been answered! |
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#15
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Are those people boarding I see? could those be passengers of a sunk ship swiming for safety? what they are actually on the ship not just being transported? Ship captureing? I think i'm in virtual love
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#16
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There is swimming implemented in the game. I'm not sure about the ship capturing but I'd love to see it.
__________________
"Do not come between a Nazgul and his prey..." Feel free to check out my soundcloud: http://soundcloud.com/dylan-lang |
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#17
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I think they said they gave up on swimming back in that topic I made when I first joined here.
__________________
The first duty of every Starfleet officer is to the truth, whether it's scientific truth or historical truth or personal truth! It is the guiding principle on which Starfleet is based! *Jean-Luc Picard* |
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#18
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if they have given up on it they should take swiming off there features on the main page.
Last edited by Tbeaz161 : 04-14-2008 at 04:41 PM. |
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#19
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To answer some of your questions:
Yes, ship combat is all about ship boarding and your units fighting it out, with the victor capturing the ship - Rise and Fall style. But, not to say that something stops player packing the ship with catapults and fire-arrow archers for more traditional ship-to-ship combat, or ship-to-land assaults. Yes, we did gave up on regular units swimming as a special ability, well not completely, but it`s unlikely we’ll give this ability to all of our units. And on these screens these are dead bodies “swimming”, they remain in water, as well as some props after the ship is sunk. |
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#20
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While I'd imagine archers will be unaffected by ship combat, how will siege weapons operate while on a boat? Will only certain types of boats be able to support them?
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