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#11
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Quote:
![]() Seriously tough, breakable walls should be enough for now but who knows what we may see in the future. Last edited by Refleax : 01-24-2011 at 08:41 PM. |
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#12
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one thing which would be able to leave damages like that are obviously magical attacks as well as seige engines. I would think damage such as that would hamper troop movements.
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#13
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Being able to use your environment to your advantage would be really neat tho, destabilize walls by destroying the ground they are on or something similar, being able to take enemy bodies after fights to launch with catapults to ruin enemy morale would be super cool too. Nothing quite like chucking comrades' bodies to ruin someone's morale!
__________________
"Death is lighter than a feather, but Duty is heavier than a mountain" |
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#14
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Yeah it would be awesome to have Terrain destruction... or maybe something like Company of heroes... where buildings can be torn down etc.
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#15
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Yep is true is very difficult and i have to say that a good destructable walls physics are enough for me, and soldier flying
. When i say craters i mean something like company of heroes or similar, of course is not essential! BUt corpses and walls would be excellent! ![]() |
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#16
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I remember terrain destruction in C&C Tiberium Sun, when using artillery. I found it very annoying, because the areas ended up looking very strange and that expansion of bases were impossible (because the holes were permanent).
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#17
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Quote:
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#18
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I would like to be able to cut a path through trees with my catapults to flank an enemy base, or be able to start a forest fire to starve him of wood resources.
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#19
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Death animations! dear god yes.They are awesome.
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#20
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quote+++ nice idea
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