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  #1  
Old 01-20-2011, 06:35 PM
DeliCious DeliCious is offline
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Default Gunpowder! or ?

Where is the line for how far tecnology can progress in the Dawn of fantasy universe ? and where do you think it should be?

RTS's like Dawn of fantasy(Sword and bow Universe) usualy refrelcts human progress through hiistory up to a certain point where a key piece of technology cannot be discovered and the universe such as it is do not progress pass that point. Usually the barrier is set at Pre or after Gunpowder is invented, but also in some cases the limit is drawn at Steampowered engines.

i Wonder tho were do Reverie Studios draw the line?
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Old 01-20-2011, 06:53 PM
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Quote:
i Wonder tho were do Reverie Studios draw the line?
I guess you`ll find out on June 3rd - or during one of the open beta stages

I can`t completely answer this question now - but keep in mind - there are some powerful "weapons' in Dawn of Fantasy. For example - Dwarves are armed with rifles and cannons, and a power wizard can do as much damage on the battlefield - as a ballistic carrier launched missile on the modern battlefield.
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Old 01-20-2011, 08:31 PM
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Quote:
Originally Posted by Konstantin Fomenko View Post
For example - Dwarves are armed with rifles and cannons,
Oh boy, Kon that's going to start some confusion I reckon. For those who are wondering, he's talking about hireable mercenaries methinks. Not an actual dwarf race. (Right?)
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Old 01-20-2011, 08:55 PM
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Dwarves armed with rifles and canon's. Hmm..
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Old 01-20-2011, 09:03 PM
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Wait, ignore my previous post. Actually don't, it might still be the mercs, but I just found out they announced Dragons and Dwarves (D&D lol) as possible expansions after release.
Well then.
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Old 01-20-2011, 09:48 PM
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Kon's very much referring to mercenaries.
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Old 01-20-2011, 10:08 PM
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Okay, I was right then.
Seems fitting for them to use guns. Kind of steampunkish too.
Oh man, I just got a great idea for a mod. Steampunk skin!
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Old 01-21-2011, 12:58 AM
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If you made a Steampunk mod for this game I think I might die of awesome.
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Old 01-21-2011, 07:16 AM
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I could see guns in limited form as some sort of speciality for a given race. IE Dwarves get muskets instead of archers / crossbowmen. And they get cannons instead of catapults. While I can see them as more powerful, you make the fire rate slower on them and make them possibly less accurate for balance.
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Old 01-21-2011, 08:37 AM
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Well, from personal experience, catapults are [thankfully] not very accurate. If they were it would be a curse to archers, like the catapults in BFME were. A playere could just bring a couple of those up, protected by pikemen [anti-cavalry] and clean out the entire enemy fortress.

Also, cannons fire way faster than muskets. I don't know why people don't ever get that point. Hence, muskets were almost always used in volleys [large numbers].

Still, I think that muskets and cannons could easily fit into the game in a balanced manner...

Wait, could you put merc dwarvish cannons on a ship? That would be awesome!
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