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Old 03-15-2008, 03:13 PM
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Alexander Flegler Alexander Flegler is offline
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Exclamation Showcase: Orcish Armor Upgrades

We are proud to show you two Orc units, the Slayer and the Impaler and their upgrades. Every upgrade is researched seperately and doesn't have to be researched in a certain order (like the pictures could suggest).

You can see a total of four different upgrades to the Slayer: Spaulders (increases slash armor), Helmet (increases crush armor), and Shield (increase pierce armor).



There are two different armor upgrades to the Impaler: Spaulders (increases slash armor), and Sallet (increases crush armor).

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Old 03-15-2008, 10:21 PM
crex719 crex719 is offline
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Wow these upgrades not only look cool but u can put in any order. Nice!
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Old 03-16-2008, 06:14 AM
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That looks very nice. It's great how you can prioritize, if you're playing vs. elves shields are probably what you'd want to get before anything else, against humans, slash armour is probably a good first choice etc.
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Old 03-16-2008, 08:21 AM
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Looks really nice. loving how you can choose which upgrade you pick first. Will definetly help with strategy when your against certain opponents.
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Old 03-16-2008, 10:26 AM
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Still looking good. I have to echo everyone else in saying it's cool to be able to choose the upgrades, and that the upgrades actually have a noticeable effect rather than just saying a modifier on the unit sheet on the toolbar.
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Old 03-16-2008, 12:02 PM
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wow... hmm, gotta think of something original... eh, brilliant detail!
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Old 03-16-2008, 12:45 PM
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My only concern is that it looks like it would be difficulty, if impossible, to differentiate the three different impalers at a distance. The upgrades are rather small and difficult to see. I think you need to do something to make that more obvious at a larger scale (maybe add a colourful section to that shoulder pad to make it stand out, and some spikes or other stylish shapes to the helmet to make it stand out. I notice you have the spikes on the added to the slayer to make the helmet more obvious; something along those lines would be good. That said, the shoulder-pads may also be difficult to see at larger distances.

I think these look absolutely awesome, and the idea of having specialized upgrades may work out quite well.
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Old 03-16-2008, 01:02 PM
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Quote:
Originally Posted by Darvin View Post
My only concern is that it looks like it would be difficulty, if impossible, to differentiate the three different impalers at a distance. The upgrades are rather small and difficult to see. I think you need to do something to make that more obvious at a larger scale (maybe add a colourful section to that shoulder pad to make it stand out, and some spikes or other stylish shapes to the helmet to make it stand out. I notice you have the spikes on the added to the slayer to make the helmet more obvious; something along those lines would be good. That said, the shoulder-pads may also be difficult to see at larger distances.
Or you could make some kind of a big symbol, like a sword if it has slash armor, a klub if it has crush armor etc.
kinnda like the dawn of war symbol's for cover and negative cover
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Old 03-16-2008, 02:59 PM
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nice work guys
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Old 03-16-2008, 03:09 PM
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Quote:
Originally Posted by Darvin View Post
My only concern is that it looks like it would be difficulty, if impossible, to differentiate the three different impalers at a distance. The upgrades are rather small and difficult to see. I think you need to do something to make that more obvious at a larger scale (maybe add a colourful section to that shoulder pad to make it stand out, and some spikes or other stylish shapes to the helmet to make it stand out. I notice you have the spikes on the added to the slayer to make the helmet more obvious; something along those lines would be good. That said, the shoulder-pads may also be difficult to see at larger distances.

I think these look absolutely awesome, and the idea of having specialized upgrades may work out quite well.
This is true but right now these upgrades apply to all Slayer units for instance so you don't have to distinguish an unupgraded Slayer from an upgraded one. It is possibly subject to change though; maybe in the final version the battalions/hordes will get these upgrades seperately (like in BFME), but that's due to balancing.
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