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#11
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Lord of Stroudshire |
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#12
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I havent played the game yet but I have a few ideas. The first question that im asking myself is how does a player get the chance to rebuild after he was defeated.
One game I player the player had immunity, he could not attack or be attack. This had two advantages, 1- The player had time to rebuild and could actually stand a chance to defeat his conqueror. 2- The player had his freedom and could play free of vassalage. My feeling is that no one likes to be subordinates, especially in games. You wont stand a chance if you have to pay your conqueror while your his vassal. That would keep him stronger and you weaker.
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A great war leaves the country with three armies - an army of cripples, an army of mourners, and an army of thieves. |
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#13
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![]() basically the point is,I would not offer free protection to anyone/ to even my vassal unless the other person knows me in real life/is friend, or may be a gf. So compensation in the form of gold becomes obvious. Quote:
B.A player becomes another player's vassal by war upon loosing: 2.Vassal can pay a lumpsum amount of resources/gold as fee to gain freedom immediately,but he looses his ability to ally with other kingdoms for a certain period.Though, Vassal can choose to ally with his lord,himself. May be, the game forces the lord to remain allied with his vassal if the vassal so choses,to offer that extra protection,until canceled by vassal himself. Lord still enjoys the benefits of being a Lord..like ability to collect gold as tax etc.. This way, you can prolly develop your kingdom to a point where you no longer have to depend on your lord for your needs. and by that time you would probably have finished the lock-in period of allying with other kingdoms,just in case you wish for more power! Comments welcomed! Last edited by Emrus : 12-10-2010 at 10:11 AM. |
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#14
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I like the idea of vassalage, how about this. The vassal might have to fight with his lord, however the lord may send forces to his vassal if they are attacked. This way the vassalage may lead you into a war you might not welcome at the cost of your troops. However, if you have a kind lord he may help you in your battles.
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One day, someone showed me a glass of water that was half full. And he said, "Is it half full or half empty?" So I drank the water. No more problem. ~Alexander Jodorowsky |
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#15
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i have an idea if you want to become a vassel
if you become an vessel of a big city like thorndall and than you are part of that kindom you probaly will have to pay an percantage of your income but you will be safer in that piont because the city and other vassels can help you if you are in big trouble ![]() |
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#16
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An interesting concept would be that in an alliance. There is the king (which roates over several weeks or whomever has contributed most to alliance) That king gets extra powers abilities extra in combat. And everyone else part of that alliance is the vassals.
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#17
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i already posted it at alliance
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#18
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A system of Vassals would be really nice if they worked in a cultural pride aspect, IE, no self respecting community of Elves will let their sacred groves fall to orcs, ect.
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#19
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#20
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vassals seems like a good idea because it could be like a guild system, and i think the casual players might like it more cause it can offer protection and support against the super gamers who play the game a lot and become really strong. So if you could voluntarily become a vassal for support then it'd be like a guild, or if you were beaten and forced into some sort of time limited vassal arrangement it'd be a bonus for the victor
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