Username:    Password:    Remember Me?         

map editor - Reverie World Studios Forums

Go Back   Reverie World Studios Forums > Kingdom Wars > Main Square
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 08-07-2007, 11:38 AM
kingtom256 kingtom256 is offline
Member
 
Join Date: Jul 2007
Posts: 39
kingtom256 has a default reputation
Default map editor

Will the map editor be availabe for xbox 360?
Reply With Quote
  #2  
Old 08-07-2007, 11:49 AM
Joseph Visscher's Avatar
Joseph Visscher Joseph Visscher is offline
Reverie World Studios - Lead Level Designer, Senior Gameplay Programmer, 3D Animator, 3D-2D Artist.
 
Join Date: May 2007
Location: Canada B.C.
Posts: 1,279
Joseph Visscher has extremely good reputationJoseph Visscher has extremely good reputationJoseph Visscher has extremely good reputationJoseph Visscher has extremely good reputation
Default

Welcome Kingtom,
I would think the Xbox version would not have any editor, but there will probibly be a way to download usermade maps if you have the internet connection to your X-box; I doubt it but then again maybe it will have an editor for X-box.
__________________
Joseph B. Visscher - JBV3737

Bugs aren't the problem, figuring out how to fix them is.
Reply With Quote
  #3  
Old 08-07-2007, 12:31 PM
jap88 jap88 is offline
Human Sect:
Knight
 
Join Date: Feb 2007
Posts: 228
jap88 has a default reputation
Default

It would be cool to see an editor for the 360 even if it is a little...complicated.
Reply With Quote
  #4  
Old 08-07-2007, 01:55 PM
Darvin's Avatar
Darvin Darvin is offline
Reverie Super Moderator - RTSCommunity.com Ambassador
 
Join Date: Mar 2007
Posts: 666
Darvin is just really niceDarvin is just really niceDarvin is just really nice
Default

Most editors require the ability to type for practical reasons. Even if Reverie gets around that for most features, there's still the matter of scripting, and if my experience with Warcraft and Starcraft maps means anything, scripted maps are by far the most popular.
__________________
----------------------------------------------
www.RTSCommunity.com
----------------------------------------------
Reply With Quote
  #5  
Old 08-07-2007, 05:17 PM
The Witch King of Angmar's Avatar
The Witch King of Angmar The Witch King of Angmar is offline
Reverie Super Moderator
 
Join Date: Jun 2007
Location: Minas Morgul, Middle-Earth
Posts: 1,809
The Witch King of Angmar has extremely good reputationThe Witch King of Angmar has extremely good reputationThe Witch King of Angmar has extremely good reputationThe Witch King of Angmar has extremely good reputation
Default

Quote:
Originally Posted by Darvin View Post
Most editors require the ability to type for practical reasons. Even if Reverie gets around that for most features, there's still the matter of scripting, and if my experience with Warcraft and Starcraft maps means anything, scripted maps are by far the most popular.
Are scripted maps maps with words? And another question, would the editor, if made, be available for the PC?

Thanks
__________________
"Do not come between a Nazgul and his prey..."

Feel free to check out my soundcloud:
http://soundcloud.com/dylan-lang
Reply With Quote
  #6  
Old 08-07-2007, 07:00 PM
Darvin's Avatar
Darvin Darvin is offline
Reverie Super Moderator - RTSCommunity.com Ambassador
 
Join Date: Mar 2007
Posts: 666
Darvin is just really niceDarvin is just really niceDarvin is just really nice
Default

It would be pretty shocking if the editor wasn't available for PC.

In my experience, very few games incorperate GUI scripting systems. Warcraft III and Starcraft are two games that have done it, but they're the only ones I'm aware of. In any case, even these games still required keyboard input for many scripting functions.
__________________
----------------------------------------------
www.RTSCommunity.com
----------------------------------------------
Reply With Quote
  #7  
Old 08-07-2007, 08:52 PM
jap88 jap88 is offline
Human Sect:
Knight
 
Join Date: Feb 2007
Posts: 228
jap88 has a default reputation
Default

It is possible to put in an in-game keyboard with the editor for scripting purposes on the 360, as i find most triggers don't require that much typing. You could also make it keyboard compatible, if thats possible, with the USB keyboards that you can plug in on the 360.
Reply With Quote
  #8  
Old 08-07-2007, 11:27 PM
Konstantin Fomenko's Avatar
Konstantin Fomenko Konstantin Fomenko is offline
Reverie World Studios - Producer & Design Director
 
Join Date: Mar 2007
Posts: 4,787
Konstantin Fomenko has extremely good reputationKonstantin Fomenko has extremely good reputationKonstantin Fomenko has extremely good reputationKonstantin Fomenko has extremely good reputation
Default

Good question!

Yes, Dawn of Fantasy will ship with a fully-developer- supported Editor (a feature rarely seen). We take utmost case and pride with our editor and can`t wait to share it`s power with future DoF players.

DoF editor, just like WC3 and SC editors fully support GUI scripting. We plan to add really easy to use trigger system as well.

And as far as Editor for Xbox goes, it`s possible to make one, but list of limitation would just be waaay too large and controls too clumsy. However, we do hope to be able to offer our Xbox players easy access to maps made by PC players.
Reply With Quote
  #9  
Old 08-07-2007, 11:49 PM
Silent_Lamb Silent_Lamb is offline
Orc Sect:
Marauder
 
Join Date: May 2007
Location: California (currently)
Posts: 67
Silent_Lamb has a default reputation
Default

Quote:
Originally Posted by Konstantin Fomenko View Post
Good question!

Yes, Dawn of Fantasy will ship with a fully-developer- supported Editor (a feature rarely seen). We take utmost case and pride with our editor and can`t wait to share it`s power with future DoF players.

DoF editor, just like WC3 and SC editors fully support GUI scripting. We plan to add really easy to use trigger system as well.

And as far as Editor for Xbox goes, it`s possible to make one, but list of limitation would just be waaay too large and controls too clumsy. However, we do hope to be able to offer our Xbox players easy access to maps made by PC players.
I actually find it very reassuring for the xbox 360 players that they will have access to the PC made maps.

Timeshifters managed to do it with minor triggers and map making, although it was horribly done on there part and badly limited. I think it could still be done, but as you said the limitations would be too large to even bother.
Reply With Quote
  #10  
Old 08-08-2007, 08:49 AM
jap88 jap88 is offline
Human Sect:
Knight
 
Join Date: Feb 2007
Posts: 228
jap88 has a default reputation
Default

Would the editor be a seperate program from the actual game? That way Xbox 360 players could get the map editor on their comps and make maps without having to buy the full game on both the 360 and PC.
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump


All times are GMT -6. The time now is 05:28 AM.

ESRB Rated T
US/CANADA
PEGI 16
EUROPE
USK 16
GERMANY

privacy policy   |   Copyright © Reverie World Studios INC.

Kingdom Wars and Reverie World Studios are trademarks of Reverie World Studios, Inc. Developed by Reverie World Studios, inc. All Rights Reserved. All other trademarks are property of their respective owners.
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.