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#31
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I know, but I just never use them. I should start, maybe with this game I will.
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aka "u_have_krabs" "90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology." -Hideo Kojima |
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#32
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Wow looks like some really nice combos. Looks like the elves will need to be very careful when to implement there formations. The calvery is also great, especially if you put on the charging formation. Although one question is do the calvery get tied up like in TTW where they randomly stop charging and stand there while there mates carry on charging past them? And how much damage does it do with the defence agasint calvery infantry formation, agiasnt a buffed charge? As if it dosent really make a diffrence then it will make things abit unblanced i fear? (although i could be wrong).
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leave feedback on posts by pressing the scales on the top right |
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#33
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Quote:
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Michael Mullens | Reverie World Studios PR Intern. Follow us on Twitter! Like us on Facebook! Last edited by Michael Mullens : 06-21-2010 at 01:42 PM. |
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#34
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Yeah and I think that one fact lost upon most people (not necessarily here) is that rts game such as this require thinking and the ability to think on the fly when adjusting strategies or formations as opposed to the fire and forget kind of rts games. I love thinking rts games.
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When I'm not in my right mind my left gets kind of crowded. |
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#35
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This means combat will be very different each time.
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