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#31
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From what I saw from the castle screens it looks like the building are correctly sized.
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"Do not come between a Nazgul and his prey..." Feel free to check out my soundcloud: http://soundcloud.com/dylan-lang Last edited by The Witch King of Angmar : 11-18-2007 at 08:07 AM. |
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#32
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yeah thats all we get to see is castles, soon i wanna see things away from them like valleys, seas ( or navals). ruins.
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HI GUYS! |
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#33
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I saw some navals too and they look accurate.
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"Do not come between a Nazgul and his prey..." Feel free to check out my soundcloud: http://soundcloud.com/dylan-lang |
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#34
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so THWKOA saw some fleets...TELL ME THE WEBSITES BECUASE I MUST SEE
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#35
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I guess that you never tried World in Conflict?, the units there are very detailed.
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#36
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Look through some screens and look for them. I'm not sure where they were exactly.
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"Do not come between a Nazgul and his prey..." Feel free to check out my soundcloud: http://soundcloud.com/dylan-lang Last edited by The Witch King of Angmar : 11-18-2007 at 06:13 PM. |
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#37
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yeah world in confilct has great detail in every thing lol...also TWKOA ill try looking trhough them again
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HI GUYS! |
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#38
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Will dead body's stay like on Dawn Of War Dark Crusade?
Or will body's just sink into the ground? Last edited by Super Nova : 12-06-2007 at 07:58 PM. |
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#39
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I think they might stay.
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"Do not come between a Nazgul and his prey..." Feel free to check out my soundcloud: http://soundcloud.com/dylan-lang |
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#40
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dis game is gonna be up on surge man im definately getting it. lol you took your time about making, but i suppose masterpeices take time.. lol.
I dont know if i agree on this realism stuff.. its fantasy. its aint like you get orcs runnin around realisticly is it?? lolol. i see were your comin from on the building and stuff tis so weird when people are bigger then buildings. I like fantasy cos its more fun, if you get a realistic game like world in conflict its good but im just there thinkin daaaaam dis is pretty borin now. i could go onto the news for this lol. |
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