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#11
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There already is a system where you can only attack people of generally the same level... Preventing major players from preying on startups and such...
And everyone will still attack anyway, looting is the fastest and most efficient way to make money in the game... Your economy can power itself, but not sufficiently. In order to help you build up to raiding and looting, quests are available, varying from easy ones to difficult ones that have potential to pay off better than attacking a player. The game is geared towards people attacking each other, without doing so not only will the game be a lot more boring but it will also take forever ![]()
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Xbox live gamertag: WelshAbyss Feel free to add me and game to our hearts content :) |
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#12
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I'm kinda wondering. What is the eventual goal of DoF?
Like, in another MMORTS called BattleDawn, where your guild collects relics and whoever has the most relics at the end of it wins. Just wondering, considering that you can't conquer or destroy enemy players, so they haven't really explained the goal of the game.
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"The flower of friendship blooms even in hell. On the sand where waves come and go, it leaves its petal as a memento. We will make it bloom again someday, The Okama Way!" - Mister 2, Bon Clay |
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#13
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Quote:
Also, I don't think there are any winning/reset conditions, and I think it can get pretty boring if the only goal is to "be the best" when you can eventually have all the upgrades. You'll just be fighting against the best players with nothing to gain or loose besides troops or potentially soloing PvE cities. That can only take you so far. I really can't wait for the guild mechanics to be revealed. I want to see more objectives and features that only guilds or groups can bring about.
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Orc Leaders - We're not stupid, our warbands are. |
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#14
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Quote:
Quote:
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"The flower of friendship blooms even in hell. On the sand where waves come and go, it leaves its petal as a memento. We will make it bloom again someday, The Okama Way!" - Mister 2, Bon Clay |
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#15
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im still so confused so let me get my version out there. so i go to attack a player a screen pops up with him offering a bribe i can choose to eather take his bribe and go home or i can say no way and just attack him now if its like that then thats fine now. i go to attack a player a screen pops up saying u have been bribed and i automaticly cant attack i just gota leave. now that will really really suck
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#16
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Well if you take the payoff you can't attack him...What's so complicated about that? I imagine you won't "have" to take the payoff. Then you're free to attack. But taking the payoff and attacking anyway will simply earn you enemies. Why bother?
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When I'm not in my right mind my left gets kind of crowded. |
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#17
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thats not what i was asking lol and i said nothing about taking the bribe and then attacking -_- i was simply asking what i asked
i wish a moderation would answer my question >_< |
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#18
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Lol yeah I look forward to a qualification from a devs. Devs are just hard to pin down on info. We can but hope.
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When I'm not in my right mind my left gets kind of crowded. |
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#19
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what im trying to figur out here is will 1. a player be able to chose to take a bribe or not or 2. when a player is bribed he canot attack his enemy meaning if the oponent chooses to bribe you u have no chois but to take his bribe and come back later to try and get him to fight u again
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#20
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Right I figured that out on my 4th try at reading your post. I'm a bit dense today...too much coffee.
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When I'm not in my right mind my left gets kind of crowded. |
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