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#1
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I'm Michael,
Have been gaming since I got a NES when I was 8. I found Dawn of Fantasy around November and have been trolling information and became a fan on facebook but never got really active on the forums. Well now i'm here active and looking forward to the upcoming beta tests. . I'm a Game Design student for Fullsail University (Awesome school) and hope after graduation I'm working on ambitious projects like this one for a career.[Edit] Should definately be interesting playing a RTS in MMO mode. A very innovative idea and i'm anxiously looking forward to how it all works out.
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Michael Mullens | Reverie World Studios PR Intern. Follow us on Twitter! Like us on Facebook! Last edited by Michael Mullens : 05-15-2010 at 11:50 AM. |
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#2
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Welcome to the forums.
I'm in a game design program too at Brown College. How is it at fullsail? I noticed you game design is split. I believe a lot of people at my program wish ours was split into the art side and programming side.
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aka "u_have_krabs" "90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology." -Hideo Kojima |
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#3
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Welcome! Sounds pretty awesome. I assume you've already seen everything creeping around the forums, we're so close to beta now and starting to see more people appear, should be good!
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#4
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Game Design covers social implications and interactions, usability, game economics, play balancing, aesthetics and immersion, design tools, level design, prototyping, and testing. from my perspective to be a designer you have to know enough about each area of the design process to mold them together for a finished product. |
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#5
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I'm just interested in how other schools go about teaching there student. As our school hasn't flushed out all of the programs problems.
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aka "u_have_krabs" "90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology." -Hideo Kojima |
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#6
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#7
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"The flower of friendship blooms even in hell. On the sand where waves come and go, it leaves its petal as a memento. We will make it bloom again someday, The Okama Way!" - Mister 2, Bon Clay |
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#8
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I might have to move out of my country for the next school i am going to I mean seriously i almost fail at my native language and get top grades in english![]()
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One day, someone showed me a glass of water that was half full. And he said, "Is it half full or half empty?" So I drank the water. No more problem. ~Alexander Jodorowsky |
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#9
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Level design is another area that is bad at our school. Level design has a lot of theory and planing behind it, but we're taught a little bit about planning and no theory at all(I myself want to be a level designer so I got the books I can and ask a lot of question on the internet and read a lot of tutorials). This is also went I meant by the school hasn't fix all its problems. Most of this is not the teachers fault. The company that owns our school aren't the most compromising. A lot of the teach complain about the curriculum, but don't get much response. For those none improving students, WOW is a big factor , not knowing the work game making requires and being very arrogant, not taking criticism to help improve your own skills. Some even from constant practice just don't improve(don't know why).
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aka "u_have_krabs" "90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology." -Hideo Kojima |
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#10
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Hey Coma, it was nice meeting you the other day.
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Plus, if we like your town, we'll consider implementing it in the next patch as an NPC town. ![]()
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Alex Walz | Assistant Producer & Publicist of Reverie World Studios, INC. Follow us on Twitter! Fan us on Facebook! |
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