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  #11  
Old 03-31-2010, 12:49 PM
welshie welshie is offline
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Quote:
Originally Posted by blackfang View Post
Does that mean that all arrows hit and kill when they are ten feet away? That would mean total decimation of the enemy army if there are archers on the frontlines That would mean elves are superior to every other (or does it? think about the low numbers of the elves against an bow based army of orcs who do you think will win with a one hit kill?)
would mean opposite orcs could put an army of archers on the field, and their numbers would be able to sustain the lesser races number range advantage and get the arrows away which would be like 'i could have sworn it was day light when we starting fighting, ahh theres the sun Uhhhh.... die' but thank god its not
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  #12  
Old 03-31-2010, 02:13 PM
blackfang blackfang is offline
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Originally Posted by Josh Warner View Post
We've never said arrows kill units in one hit.
no you never did say that, i don't think i really heard what damage each arrow hits with i just read the post from
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It's going to be more realistic in the fact that from a couple hundred yards away, an archer won't kill everyone with pinpoint accuracy.
I have no idea to say the name in quote but its Darathor And it seemed like he wrote that from a couple of hundreds of yards away they can't kill everyone with pinpoint accuracy but i thought i felt a HOWEVER they can do so in ten yards or so... That would mean a total slaughter of everyone else
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  #13  
Old 03-31-2010, 03:57 PM
crispyg29 crispyg29 is offline
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but still i think it shouldn't take like 10 arrows just to bring one guy down you know like it most games
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  #14  
Old 03-31-2010, 04:05 PM
otomotopia otomotopia is offline
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Remember, from what we know, an arrow from a human archer can do 10% of the damage needed to kill an Orc Bezerker. Archer Battalions start with 10 units, so an archer battalion does do enough damage to kill one Bezerker, but thats with each arrow hitting a single unit, which won't statistically happen. So instead, archers do a lot of damage over time, but not in one burst.
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  #15  
Old 03-31-2010, 07:42 PM
Negthareas Negthareas is offline
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Right, they might have to fire four times before killing him, that is assuiming like a 25% accursy maybe depending on the distance.

I think it should take no more than 5 arrow hits to kill an unarmored unit. Sorry, but it just makes sense. I don't want this to be a rock-paper-scissors game, and it doesn't look like it will be
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  #16  
Old 03-31-2010, 08:03 PM
blackfang blackfang is offline
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I like rome total war... It got that indiscriminately arrow rains from archers killing dusins of your own troops in a volley. However their archers are kinda bad, the only archers worth using on the battlefield (in defense its okay with crappy archers) is horse archers
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  #17  
Old 03-31-2010, 08:31 PM
Negthareas Negthareas is offline
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I think Age of Empires 2 did a good job with accurcy.
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  #18  
Old 03-31-2010, 08:38 PM
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Erm barring that thumb ring tech...100% accuracy from HA or any archers is terrible. What are they using? Laser sights?
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  #19  
Old 03-31-2010, 08:39 PM
Negthareas Negthareas is offline
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I had some trouble with that too, but in general the accurcy was far from perfect.
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  #20  
Old 04-02-2010, 12:45 PM
blackfang blackfang is offline
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Quote:
Originally Posted by GPS51 View Post
Erm barring that thumb ring tech...100% accuracy from HA or any archers is terrible. What are they using? Laser sights?
you sure? They could use guided arrows with an additional thruster to come back if they miss
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