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Suggestion for Map Transfer System for custom maps - Page 4 - Reverie World Studios Forums

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  #31  
Old 10-05-2007, 11:36 AM
ShadowyMoon ShadowyMoon is offline
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I agree with kostiak. Almost all RTS games handle map transfers that way and it is very efficent most of the time.
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  #32  
Old 10-05-2007, 01:11 PM
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Sometimes though, the connections are less efficient because of peoples bad connections.
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  #33  
Old 10-05-2007, 01:20 PM
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Quote:
Originally Posted by The Witch King of Angmar View Post
Sometimes though, the connections are less efficient because of peoples bad connections.
Thats why "waiting room" is good - if only one player has connection problems the host can kick him after some time instead of automaticly retrying to download 5 times..

kost.
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  #34  
Old 10-05-2007, 05:56 PM
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Quote:
Originally Posted by kostiak View Post
Thats why "waiting room" is good - if only one player has connection problems the host can kick him after some time instead of automaticly retrying to download 5 times..

kost.
Yeah but at times you get another player with a bad connection that comes in and makes more of a problem. I think you should be able to choose the speed at which you want the game to go so things would run better.
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  #35  
Old 10-05-2007, 06:06 PM
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Quote:
Originally Posted by The Witch King of Angmar View Post
Yeah but at times you get another player with a bad connection that comes in and makes more of a problem. I think you should be able to choose the speed at which you want the game to go so things would run better.
i can't understand you.. what adventage does download in loading screen has in this scenerio over "waiting room"?
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  #36  
Old 10-05-2007, 06:12 PM
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Quote:
Originally Posted by kostiak View Post
i can't understand you.. what adventage does download in loading screen has in this scenerio over "waiting room"?
I like the download while the game loads because they get done at the same time. I think a waiting room at times is a waste.
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  #37  
Old 10-05-2007, 06:17 PM
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Quote:
Originally Posted by The Witch King of Angmar View Post
I like the download while the game loads because they get done at the same time. I think a waiting room at times is a waste.
the purpose of the waiting room is like a gaming lobby.. but the game loads while you can chat and stuff.. if it downloads in load screen if one fails all get time outs..
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  #38  
Old 10-05-2007, 08:28 PM
SPARROW94 SPARROW94 is offline
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WHAT :O some dosnt like the game lobby
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  #39  
Old 10-06-2007, 12:47 PM
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On bfme a special screen appeared for trasnferring maps. If one failed, most of the time, all failed.
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  #40  
Old 10-06-2007, 01:08 PM
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Quote:
Originally Posted by Puppeteer View Post
On bfme a special screen appeared for trasnferring maps. If one failed, most of the time, all failed.
thats my point exactly - with the "waiting room" if one fails he is simply kicked by the host and not all of the players disconnected.
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