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#1
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I am not the best at learning programing languages(common statement)
. I was wondering if anyone has used torque script and if that is comparable to lua script? I have been looking at some tutorials and most seem to assume that you have some programing experience. I am not that good a scripting/programming so I am looking for tutorials that assume that you don't know the first thing about script/programming.
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aka "u_have_krabs" "90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology." -Hideo Kojima Last edited by Henry Martin : 02-12-2010 at 06:18 PM. |
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#2
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No clue, but would also like suggestions.
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#3
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Never heard of torque. Lua's like a simplified Java/C++ hybrid. It's a very beginner-friendly language and you can usually get a good idea of what a script does just by looking at it - even if you have no experience with Lua, as a lot of the C++ symbols are simplified into plain english, though personally I think this is a bit annoying.
There's some beginner resources on Lua in this thread at DoFH and some other dev-posted resources floating around that forum.
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Alex Walz | Assistant Producer & Publicist of Reverie World Studios, INC. Follow us on Twitter! Fan us on Facebook! |
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#4
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Quote:
I know what torque is, but I haven't done anything with it, so no idea if it's similar or not.
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Remember to read the FAQ before asking questions! http://www.reverieworld.com/forums/showthread.php?t=509 And if you don't find the answer - ask them in that same thread, we'll answer what we can. |
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#5
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Oh yes, it's very nice and straightforward - I just don't like writing out all the do/then/and statements instead of just using simple brackets. It's a good language, I just try to compare it to Java too much.
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Alex Walz | Assistant Producer & Publicist of Reverie World Studios, INC. Follow us on Twitter! Fan us on Facebook! |
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#6
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Torque has been around for a while actually. I've played with it some years ago... But never got into it.
Hell, I never even got into programming far enough not to get dragged away by some other interest. So sorry, can't help.
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#8
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Andy, do you think I should post it here too?
I posted it at DoFH first because I knew the people there are mostly scenario designers and they were pretty apprehensive about Lua and I wanted to assuage their fears. I haven't been seeing much (if any) editor discussion here. |
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#9
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Thanks for the replies. I will probably mess around with lua alittle and when I get ahold of the editor I will try really learn it.
I would like the post here. I am looking forward to the editor myself. As an aspiring level design I should learn how to script, but I am slow.
__________________
aka "u_have_krabs" "90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology." -Hideo Kojima |
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#10
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thanks for the link Andy! Really interesting
I had already started learning the basis of lua and it's really easy. Very recognizable if you are used to programming, and as *insert name here, too lazy to look who said it* said it looks like an easy programming/scripting language to start with
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