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#11
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So true, it is exactly the same with some of the earlier RTS games as well. Age of Empires could only control a max of 200 units per player. Other units would remain inert until the pop went down.
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"Yes... I am writing a book. So far I have the page numbers." - unknown author. |
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#12
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Tragic... Truly tragic
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One day, someone showed me a glass of water that was half full. And he said, "Is it half full or half empty?" So I drank the water. No more problem. ~Alexander Jodorowsky |
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#13
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I believe you can attach a keyboard and a mouse to the xbox somehow, It might not work properly for this game however.
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#14
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Quote:
The keyboard would be a small niche market that really wouldn't help sales.
__________________
aka "u_have_krabs" "90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology." -Hideo Kojima |
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#15
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Quote:
__________________
0___OOO_0___0__0__000___00__000__????? 0___O_O_0___0__0_0_0_0_0000_00_0_??_?? 000_OOO_000_0000_0___0_0__0_000____??_ |
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#16
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Awww why the hell does darvin get to be a Moderator and i dont..
.. didnt i nominated? ![]()
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HI GUYS! |
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#17
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Download LOTR demo and you'll get use to rts on a controller.
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#18
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RTSs work on xbox that isnt the problem... the problem is an MMO running on Xbox live.... seems to be the hardest thing to do of late
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#19
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RTS's look as well as PC's, but the only problem is that they are slower to command and build
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#20
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Could be fun using Kinnect to control your units, eventually step in as one of the units fighting
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