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Fantasy Friday XII - Unveiling the World Map 2.0 - Page 2 - Reverie World Studios Forums

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  #11  
Old 02-05-2010, 06:48 PM
sneaky_squirrel sneaky_squirrel is offline
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Nice work on the map, I can't wait to see it on low graphics (I prefer smoothness over graphics).
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  #12  
Old 02-05-2010, 07:08 PM
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Quote:
Originally Posted by Konstantin Fomenko View Post
While DoF`s visuals are without doubt outmatches by some recent AAA RTS titles, I think we outdid everyone with our world map
I wouldn't worry so much for this being your first game. I agree with your world map being the best.

You guys took on a large project. MMOG's are more difficult and a hard niche to get into.
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  #13  
Old 02-05-2010, 07:53 PM
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Wow nice world map =). That map (judging from picture) look so lively, specially with seasons and with those added effect in future will be even more.
Well cant complain about it since it perfect, also i cant say anything else but perfect/beautiful/beyond imagination. I cant also suggest anything since map on pictures is perfect =). So hmm.. what else can i say ... =P, but indeed also interested how would you see other ppl on map.
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  #14  
Old 02-05-2010, 08:15 PM
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Originally Posted by Alex Walz View Post
We think so too.
I'm pretty sure Mr. Kon has been refreshing the page for the last two hours waiting to see this posted and to find out what you guys think of his baby.
im giulty of that on a few occasions lol
and yes, definalty the best showcase yet, especially since ive been asking about this for like 8 months and ive finally got an answer!
great shots of the seasons and the world map, and even the stronghold
good job reverie
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  #15  
Old 02-05-2010, 10:28 PM
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Neato! Now I'm guessing armies will appear in 3D as well on the map? Keep it up guys.

Thanks
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  #16  
Old 02-05-2010, 11:18 PM
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There is some resemblance to the TW maps. I like it.
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  #17  
Old 02-06-2010, 01:14 AM
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Really nice innovation, in fact it is the greatest ever map created, but... I'm curious what changes are noticeable on the map ? By this I mean Castle evolutions or new players appearing on the map, on this tipe of map how many player controlled castles are shown in the same time, is there a sort of fog of war ? Fog of war would be useful for the player could see only those player armies what are in range of his units/castle field of view. Really curious how this works. Can a video be posted on how things generaly looks like and works like on this new kind of map ?
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  #18  
Old 02-06-2010, 02:26 AM
welshie welshie is offline
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Takes on the map that total series left off with loving it! this alone will attact more peoples!
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  #19  
Old 02-06-2010, 03:26 AM
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Quote:
Originally Posted by Konstantin Fomenko View Post
I think we outdid everyone with our world map
Certainly.

Though one minor comment, I found it quite odd to put the desert right next the to swamps with no middle ground in between It shows on the last picture.
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  #20  
Old 02-06-2010, 04:04 AM
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Quote:
Originally Posted by Supreme View Post
.... , I found it quite odd to put the desert right next the to swamps with no middle ground in between ...
There is a sort of lake/river and some hills between the swamp and the desert, plus it is not on Earth so we do not know this planet's environment.
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